https://github.com/pigdevstudio/save-player-resources
A project showing 4 ways to make player's data persistent in Godot Engine
https://github.com/pigdevstudio/save-player-resources
Last synced: 12 months ago
JSON representation
A project showing 4 ways to make player's data persistent in Godot Engine
- Host: GitHub
- URL: https://github.com/pigdevstudio/save-player-resources
- Owner: pigdevstudio
- License: unlicense
- Created: 2020-05-23T12:20:46.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2020-05-23T12:28:55.000Z (almost 6 years ago)
- Last Synced: 2025-01-25T23:52:02.363Z (about 1 year ago)
- Language: GDScript
- Size: 151 KB
- Stars: 9
- Watchers: 2
- Forks: 1
- Open Issues: 0