https://github.com/pimaker/animator-as-visual
Visual VRChat SDK3 avatar menu editor based on hai-vr/av3-animator-as-code
https://github.com/pimaker/animator-as-visual
Last synced: 4 months ago
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Visual VRChat SDK3 avatar menu editor based on hai-vr/av3-animator-as-code
- Host: GitHub
- URL: https://github.com/pimaker/animator-as-visual
- Owner: PiMaker
- License: mit
- Created: 2022-04-02T19:50:30.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2023-11-10T13:16:35.000Z (over 2 years ago)
- Last Synced: 2025-11-06T21:24:09.526Z (7 months ago)
- Language: C#
- Size: 332 KB
- Stars: 39
- Watchers: 3
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Animator as Visual
A visual editor making use of [@hai-vr](https://github.com/hai-vr)'s [Animator As Code](https://github.com/hai-vr/av3-animator-as-code) and [@BlackStartx](https://github.com/BlackStartx)'s [VRC Gesture Manager](https://github.com/BlackStartx/VRC-Gesture-Manager).

## Installation
Install all required prerequisites:
* latest VRChat Avatar SDK (3.0 only!)
* [Animator As Code](https://github.com/hai-vr/av3-animator-as-code)
* **either** [VRC Gesture Manager](https://github.com/BlackStartx/VRC-Gesture-Manager) **or** [Av3 Emulator](https://github.com/lyuma/Av3Emulator) (GestureManager version)
Download a build from the [Releases](https://github.com/pimaker/animator-as-visual/releases) tab and import it into your avatar project.
**NOTE: This project is in a very early state, I can _not_ guarantee that anything made with it now will survive an upgrade without having to re-do your menus!**
## Usage
Drag the 'AAV' prefab into your scene, and optionally "Unpack" it from the context menu.
Follow the instructions in the Inspector window. It's designed to be self-explanatory for ease of use, if you find something confusing or need help, feel free to ask on my [Discord Server](https://discord.gg/r38vJd2DuJ). Also try hovering over text in the editor, often there is a tooltip :+1:
# License
Licensed under the terms of the MIT license. See full text in `LICENSE`.