https://github.com/pipelined/audio
Higher-level audio primitives to manipulate the signal
https://github.com/pipelined/audio
asset audio component dsp golang sampling sound track
Last synced: 3 months ago
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Higher-level audio primitives to manipulate the signal
- Host: GitHub
- URL: https://github.com/pipelined/audio
- Owner: pipelined
- License: mit
- Created: 2019-02-25T07:05:00.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2021-02-28T10:42:45.000Z (about 5 years ago)
- Last Synced: 2025-01-20T09:39:06.786Z (about 1 year ago)
- Topics: asset, audio, component, dsp, golang, sampling, sound, track
- Language: Go
- Size: 92.8 KB
- Stars: 14
- Watchers: 2
- Forks: 3
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# Audio
[](https://pkg.go.dev/pipelined.dev/audio)
[](https://goreportcard.com/report/pipelined.dev/audio)
[](https://github.com/pipelined/audio/actions?query=workflow%3ATest)
[](https://codecov.io/gh/pipelined/audio)
Package audio provides higher-level abstractions for audio signal manipulations.