https://github.com/pirkla/navmesh-link-auto-generator
https://github.com/pirkla/navmesh-link-auto-generator
unity3d unity3d-editor unity3d-script
Last synced: about 1 year ago
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- Host: GitHub
- URL: https://github.com/pirkla/navmesh-link-auto-generator
- Owner: pirkla
- Created: 2017-11-01T17:30:12.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-11-01T22:18:43.000Z (over 8 years ago)
- Last Synced: 2025-03-24T08:54:24.060Z (about 1 year ago)
- Topics: unity3d, unity3d-editor, unity3d-script
- Language: C#
- Size: 49.8 KB
- Stars: 4
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# NavMesh-Link-Auto-Generator
Automatically generate NavMeshLinks on box colliders.
Requires https://github.com/Unity-Technologies/NavMeshComponents to work.
# How To Get Started
Download and add the files to your project.
Attach the NavLinkGenerator script to a gameobject.
Make any box colliders you want to have links generated on a child of the NavLinkGenerator gameobject.
Make sure a NavMesh has been baked.
Click Create Links On Child Box Colliders in the NavLinkGenerator component.
An example has been set up in the demo scene.