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https://github.com/pixijs/pixi-native
A native version of pixi
https://github.com/pixijs/pixi-native
Last synced: 3 months ago
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A native version of pixi
- Host: GitHub
- URL: https://github.com/pixijs/pixi-native
- Owner: pixijs
- Archived: true
- Created: 2016-07-29T08:28:47.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2016-10-20T23:54:21.000Z (about 8 years ago)
- Last Synced: 2024-05-19T14:20:58.749Z (6 months ago)
- Language: Kotlin
- Size: 529 KB
- Stars: 86
- Watchers: 13
- Forks: 11
- Open Issues: 2
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- trackawesomelist - pixijs/pixi-native (⭐87) - The aim of this project is to provide a fast lightweight 2D library that works across all devices. (Recently Updated / [Oct 28, 2024](/content/2024/10/28/README.md))
README
Pixi-native — Cross-platform implementation of PIXI.js
=============The aim of this project is to provide a fast lightweight 2D library that works
across all devices. The Pixi renderer allows everyone to enjoy the power of
hardware acceleration without prior knowledge of WebGL. Also, it's fast. Really fast.Demos
------------------------[Bunnymark](https://pixijs.github.io/pixi-native/) is slightly slower than in pixi.js
Workflow
------------------------1. Prototype with [KotlinJS](http://kotlinlang.org/), using [IntelliJ IDEA](https://www.jetbrains.com/idea/)
2. Perform a cleanup: place types everywhere, make almost everything type-safe
3. Create or use existing generators to get native code for dynamic structures, such as: shader uniforms, SQL tables, game metadata
4. Build it for Android
5. Build it for iOS