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https://github.com/planimeter/unrealengine-source

Notes for porting Source Engine content to Unreal Engine
https://github.com/planimeter/unrealengine-source

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Notes for porting Source Engine content to Unreal Engine

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# UnrealEngine-Source
Notes for porting Source Engine content to Unreal Engine

## Utilities
* [bspsrc](https://github.com/ata4/bspsrc)
* [io_import_vmf](https://github.com/lasa01/io_import_vmf)
* [Blender](https://www.blender.org/)

## Hammer
Start `hammer.exe` from `$GAME/bin`.[1]

## Blender
### Scale[2]
#### On import from .vmf (with io_import_vmf)
`1`

#### On export from .vmf to .fbx
`0.025400`

### Forward[3]
`X Forward`

### Up[3]
`Z Up`

## References
\[1]: https://www.reddit.com/r/hammer/comments/59d0ts/is_sourcesdk_just_broken_or_do_i_have_to_fix/
\[2]: https://developer.valvesoftware.com/wiki/SteamVR/Environments/Blender_tutorial
\[3]: https://developer.valvesoftware.com/wiki/Coordinates

## License
GNU General Public License v2.0