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https://github.com/platane/skull-ocean
💀💀🌊 A grim wave simulation. It was made for the 2022 js13kGames.com competition.
https://github.com/platane/skull-ocean
game js13kgames js13kgames2022 webgl2
Last synced: 3 months ago
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💀💀🌊 A grim wave simulation. It was made for the 2022 js13kGames.com competition.
- Host: GitHub
- URL: https://github.com/platane/skull-ocean
- Owner: Platane
- License: mit
- Created: 2022-08-21T11:24:02.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2022-09-21T20:09:07.000Z (over 2 years ago)
- Last Synced: 2024-10-14T02:40:49.892Z (3 months ago)
- Topics: game, js13kgames, js13kgames2022, webgl2
- Language: TypeScript
- Homepage: https://platane.github.io/skull-ocean
- Size: 419 KB
- Stars: 6
- Watchers: 2
- Forks: 3
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Skull Ocean
[![code style: prettier](https://img.shields.io/badge/code_style-prettier-ff69b4.svg?style=flat-square)](https://github.com/prettier/prettier) [![type: typescript](https://img.shields.io/npm/types/typescript.svg?style=flat-square)](https://github.com/microsoft/TypeScript) [![GitHub Workflow Status](https://img.shields.io/github/workflow/status/platane/skull-ocean/main?style=flat-square)](https://github.com/platane/skull-ocean/actions?query=workflow%3Amain) [![Size report](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/Platane/skull-ocean/gh-pages/shieldio_size.json&style=flat-square)](https://github.com/Platane/skull-ocean/blob/gh-pages/bundle.zip)
> A grim wave simulation
💀💀🌊
A game submitted for the 2022 js13kGames.com competition.
- 💀 [**play**](https://platane.github.io/skull-ocean/index.html)
- 🏆 or go to the [js13k entry page](https://js13kgames.com/entries/skull-ocean)# Assets
- [skull model](https://skfb.ly/oxTxY)
# TODO
- [x] [phy] quad tree to speed up collision detection
- [ ] [phy] rotation impulse on contact
- [ ] [phy] run in worker
- [ ] [phy] round world instead of squared
- [ ] [rendering] sky box
- [ ] [rendering] surfer
- [ ] [rendering] depth effect
- [ ] [phy] waves
- [ ] [phy] wave riding
- [ ] [gameplay] controls
- [ ] ~~[phy] move the physic world as the surfer moves (is that even possible ?)~~