https://github.com/playables/net.playables.localization
Unity Localization Tools
https://github.com/playables/net.playables.localization
unity unity-package unity3d upm upm-package
Last synced: 5 months ago
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Unity Localization Tools
- Host: GitHub
- URL: https://github.com/playables/net.playables.localization
- Owner: Playables
- License: mit
- Created: 2023-09-06T21:49:12.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2023-09-06T21:53:11.000Z (almost 3 years ago)
- Last Synced: 2025-02-13T22:49:05.836Z (over 1 year ago)
- Topics: unity, unity-package, unity3d, upm, upm-package
- Language: C#
- Homepage:
- Size: 19.5 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Unity Localization Tools
CSV-based localization tools for Unity as used in [My Exercise](https://myex.jp/) or [KIDS](https://playkids.ch/). There may be more sophisticated systems, but this one works for us.
Includes:
- Custom importer that imports a csv file to a unity data asset to use for localization.
- Minimal sample included.
- LocalizedText component: Does the lookup to find the right localization. Use the resulting text in your UI.
- Helper to download a csv directly from the web into your project, e.g. from a public google docs link (totally optional).
- Utility to map from the Unity-detected language to the language code you use for localization.
Note: CSV files use the ".loc" extension to make the importer happy.
Use at your own risk, no support provided.
By [Mario von Rickenbach](http://mariov.ch)