Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/pmed/v8pp

Bind C++ functions and classes into V8 JavaScript engine
https://github.com/pmed/v8pp

addons c-plus-plus cpp cpp14 cpp17 javascript

Last synced: 5 days ago
JSON representation

Bind C++ functions and classes into V8 JavaScript engine

Awesome Lists containing this project

README

        

[![Build status](https://github.com/pmed/v8pp/actions/workflows/cmake.yml/badge.svg)](https://github.com/pmed/v8pp/actions/workflows/cmake.yml)
[![NPM](https://img.shields.io/npm/v/v8pp.svg)](https://npmjs.com/package/v8pp)
[![Join the chat at https://gitter.im/pmed/v8pp](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/pmed/v8pp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)

# v8pp

Header-only library to expose C++ classes and functions into [V8](https://developers.google.com/v8/) to use them in JavaScript code. v8pp requires a compiler with C++17 support. The library has been tested on:

* Microsoft Visual C++ 2019 (Windows 10)
* GCC 5.4.0 (Ubuntu 16.04)
* Clang 5.0.0 (Ubuntu 16.04)

## Building and testing

The library has a set of tests that can be configured, built, and run with CMake:

```console
~/v8pp$ mkdir out; cd out
~/v8pp/out$ cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_TESTING=ON ..
~/v8pp/out$ make
~/v8pp/out$ ctest -V
```

The full list of project options can be listed with cmake command:

```console
~/v8pp/out$ cmake -LH ..
```

Some of them could be:

> // Build documentation
> BUILD_DOCUMENTATION:BOOL=OFF
>
> // Build shared library
> BUILD_SHARED_LIBS:BOOL=ON
>
> // Build and run tests
> BUILD_TESTING:BOOL=OFF
>
> // Header-only library
> V8PP_HEADER_ONLY:BOOL=0
>
> // v8::Isolate data slot number, used in v8pp for shared data
> V8PP_ISOLATE_DATA_SLOT:STRING=0
>
> // v8pp plugin initialization procedure name
> V8PP_PLUGIN_INIT_PROC_NAME:STRING=v8pp_module_init
>
> // v8pp plugin filename suffix
> V8PP_PLUGIN_SUFFIX:STRING=.dylib
>
> // Use new V8 ABI with V8_COMPRESS_POINTERS and V8_31BIT_SMIS_ON_64BIT_ARCH
> V8_COMPRESS_POINTERS:BOOL=ON

## Binding example

v8pp supports V8 versions after 6.3 with `v8::Isolate` usage in API. There are 2 targets for binding:

* `v8pp::module`, a wrapper class around `v8::ObjectTemplate`
* `v8pp::class_`, a template class wrapper around `v8::FunctionTemplate`

Both of them require a pointer to `v8::Isolate` instance. They allows to bind from C++ code such items as variables, functions, constants with a function `set(name, item)`:

```c++
v8::Isolate* isolate;

int var;
int get_var() { return var + 1; }
void set_var(int x) { var = x + 1; }

struct X
{
X(int v, bool u) : var(v) {}
int var;
int get() const { return var; }
void set(int x) { var = x; }
};

// bind free variables and functions
v8pp::module mylib(isolate);
mylib
// set read-only attribute
.const_("PI", 3.1415)
// set variable available in JavaScript with name `var`
.var("var", var)
// set function get_var as `fun`
.function("fun", &get_var)
// set property `prop` with getter get_var() and setter set_var()
.property("prop", get_var, set_var);

// bind class
v8pp::class_ X_class(isolate);
X_class
// specify X constructor signature
.ctor()
// bind variable
.var("var", &X::var)
// bind function
.function("fun", &X::set)
// bind read-only property
.property("prop",&X::get);

// set class into the module template
mylib.class_("X", X_class);

// set bindings in global object as `mylib`
isolate->GetCurrentContext()->Global()->Set(
v8::String::NewFromUtf8(isolate, "mylib"), mylib.new_instance());
```

After that bindings will be available in JavaScript:
```javascript
mylib.var = mylib.PI + mylib.fun();
var x = new mylib.X(1, true);
mylib.prop = x.prop + x.fun();
```

## Node.js and io.js addons

The library is suitable to make [Node.js](http://nodejs.org/) and [io.js](https://iojs.org/) addons. See [addons](docs/addons.md) document.

```c++

void RegisterModule(v8::Local exports)
{
v8pp::module addon(v8::Isolate::GetCurrent());

// set bindings...
addon
.function("fun", &function)
.class_("cls", my_class)
;

// set bindings as exports object prototype
exports->SetPrototype(addon.new_instance());
}
```

## v8pp also provides

* `v8pp` - a static library to add several global functions (load/require to the v8 JavaScript context. `require()` is a system for loading plugins from shared libraries.
* `test` - A binary for running JavaScript files in a context which has v8pp module loading functions provided.

## v8pp module example

```c++
#include

#include

namespace console {

void log(v8::FunctionCallbackInfo const& args)
{
v8::HandleScope handle_scope(args.GetIsolate());

for (int i = 0; i < args.Length(); ++i)
{
if (i > 0) std::cout << ' ';
v8::String::Utf8Value str(args[i]);
std::cout << *str;
}
std::cout << std::endl;
}

v8::Local init(v8::Isolate* isolate)
{
v8pp::module m(isolate);
m.function("log", &log);
return m.new_instance();
}

} // namespace console
```

## Turning a v8pp module into a v8pp plugin

```c++
V8PP_PLUGIN_INIT(v8::Isolate* isolate)
{
return console::init(isolate);
}
```

## v8pp class binding example

```c++
#include
#include

#include

namespace file {

bool rename(char const* src, char const* dest)
{
return std::rename(src, dest) == 0;
}

class file_base
{
public:
bool is_open() const { return stream_.is_open(); }
bool good() const { return stream_.good(); }
bool eof() const { return stream_.eof(); }
void close() { stream_.close(); }

protected:
std::fstream stream_;
};

class file_writer : public file_base
{
public:
explicit file_writer(v8::FunctionCallbackInfo const& args)
{
if (args.Length() == 1)
{
v8::String::Utf8Value str(args[0]);
open(*str);
}
}

bool open(char const* path)
{
stream_.open(path, std::ios_base::out);
return stream_.good();
}

void print(v8::FunctionCallbackInfo const& args)
{
v8::HandleScope scope(args.GetIsolate());

for (int i = 0; i < args.Length(); ++i)
{
if (i > 0) stream_ << ' ';
v8::String::Utf8Value str(args[i]);
stream_ << *str;
}
}

void println(v8::FunctionCallbackInfo const& args)
{
print(args);
stream_ << std::endl;
}
};

class file_reader : public file_base
{
public:
explicit file_reader(char const* path)
{
open(path);
}

bool open(const char* path)
{
stream_.open(path, std::ios_base::in);
return stream_.good();
}

v8::Local getline(v8::Isolate* isolate)
{
if ( stream_.good() && ! stream_.eof())
{
std::string line;
std::getline(stream_, line);
return v8pp::to_v8(isolate, line);
}
else
{
return v8::Undefined(isolate);
}
}
};

v8::Local init(v8::Isolate* isolate)
{
v8::EscapableHandleScope scope(isolate);

// file_base binding, no .ctor() specified, object creation disallowed in JavaScript
v8pp::class_ file_base_class(isolate);
file_base_class
.function("close", &file_base::close)
.function("good", &file_base::good)
.function("is_open", &file_base::is_open)
.function("eof", &file_base::eof)
;

// .ctor<> template arguments declares types of file_writer constructor
// file_writer inherits from file_base_class
v8pp::class_ file_writer_class(isolate);
file_writer_class
.ctor const&>()
.inherit()
.function("open", &file_writer::open)
.function("print", &file_writer::print)
.function("println", &file_writer::println)
;

// .ctor<> template arguments declares types of file_reader constructor.
// file_base inherits from file_base_class
v8pp::class_ file_reader_class(isolate);
file_reader_class
.ctor()
.inherit()
.function("open", &file_reader::open)
.function("getln", &file_reader::getline)
;

// Create a module to add classes and functions to and return a
// new instance of the module to be embedded into the v8 context
v8pp::module m(isolate);
m.function("rename", &rename)
.class_("writer", file_writer_class)
.class_("reader", file_reader_class)
;

return scope.Escape(m.new_instance());
}

} // namespace file

V8PP_PLUGIN_INIT(v8::Isolate* isolate)
{
return file::init(isolate);
}
```

## Creating a v8 context capable of using require() function

```c++
#include

v8pp::context context;
context.set_lib_path("path/to/plugins/lib");
// script can now use require() function. An application
// that uses v8pp::context must link against v8pp library.
v8::HandleScope scope(context.isolate());
context.run_file("some_file.js");
```

## Using require() from JavaScript

```javascript
// Load the file module from the class binding example and the
// console module.
var file = require('file'),
console = require('console')

var writer = new file.writer("file")
if (writer.is_open()) {
writer.println("some text")
writer.close()
if (! file.rename("file", "newfile"))
console.log("could not rename file")
}
else console.log("could not open `file'")

console.log("exit")
```

## Create a handle to an externally referenced C++ class.

```c++
// Memory for C++ class will remain when JavaScript object is deleted.
// Useful for classes you only wish to inject.
typedef v8pp::class_ my_class_wrapper;
v8::Local val = my_class_wrapper::reference_external(isolate, &my_class::instance());
// Assuming my_class::instance() returns reference to class
```

## Import externally created C++ class into v8pp.

```c++
// Memory for c++ object will be reclaimed by JavaScript using "delete" when
// JavaScript class is deleted.
typedef v8pp::class_ my_class_wrapper;
v8::Local val = my_class_wrapper::import_external(isolate, new my_class);
```

## Compile-time configuration

The library uses several preprocessor macros, defined in `v8pp/config.hpp` file:

* `V8PP_ISOLATE_DATA_SLOT` - A v8::Isolate data slot number, used to store v8pp internal data
* `V8PP_PLUGIN_INIT_PROC_NAME` - Plugin initialization procedure name that should be exported from a v8pp plugin.
* `V8PP_PLUGIN_SUFFIX` - Plugin filename suffix that would be added if the plugin name used in `require()` doesn't end with it.
* `V8PP_HEADER_ONLY` - Use header-only implemenation, enabled by default.

## v8pp alternatives

* [nbind](https://github.com/charto/nbind)
* [vu8](https://github.com/tsa/vu8), abandoned
* [v8-juice](http://code.google.com/p/v8-juice/), abandoned
* Script bindng in [cpgf](https://github.com/cpgf/cpgf)