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https://github.com/pmiddend/maps

Quake 1 maps from me
https://github.com/pmiddend/maps

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Quake 1 maps from me

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* Day 2

- [X] Add switch on ground floor to open the door
- [X] Add gold key cave to the end, key on top of building
- [ ] finish texturing/geometry of lower room
- [ ] add monsters and weapons
- [ ] Geometry, textures and entities with id1 only
- [ ] Try making the three levels color-coded
- [ ] Add cave at the end ("boss fight")
- [ ] Add shootable targets on roof that open doors
- [ ] Spawn jumper when second button on ground floor is pressed
- [ ] Try using Makkon and snow (copper mod)
* Extra settings for =light=

-soft -bounce -extra4 -dirt