https://github.com/pmiddend/maps
Quake 1 maps from me
https://github.com/pmiddend/maps
Last synced: 3 months ago
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Quake 1 maps from me
- Host: GitHub
- URL: https://github.com/pmiddend/maps
- Owner: pmiddend
- Created: 2023-11-19T10:08:35.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-01-19T08:24:44.000Z (over 2 years ago)
- Last Synced: 2025-10-11T19:42:31.718Z (8 months ago)
- Size: 736 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 8
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Metadata Files:
- Readme: readme.org
Awesome Lists containing this project
README
* Day 2
- [X] Add switch on ground floor to open the door
- [X] Add gold key cave to the end, key on top of building
- [ ] finish texturing/geometry of lower room
- [ ] add monsters and weapons
- [ ] Geometry, textures and entities with id1 only
- [ ] Try making the three levels color-coded
- [ ] Add cave at the end ("boss fight")
- [ ] Add shootable targets on roof that open doors
- [ ] Spawn jumper when second button on ground floor is pressed
- [ ] Try using Makkon and snow (copper mod)
* Extra settings for =light=
-soft -bounce -extra4 -dirt