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https://github.com/podgorskiy/envmaptool
https://github.com/podgorskiy/envmaptool
converts-cube-map cubemap dds dds-format environment environment-mapping map sphere sphere-map texture tga
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/podgorskiy/envmaptool
- Owner: podgorskiy
- License: mit
- Created: 2015-08-01T20:24:58.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2015-08-23T07:13:35.000Z (over 9 years ago)
- Last Synced: 2024-03-20T13:30:37.933Z (11 months ago)
- Topics: converts-cube-map, cubemap, dds, dds-format, environment, environment-mapping, map, sphere, sphere-map, texture, tga
- Language: C
- Size: 9.64 MB
- Stars: 30
- Watchers: 4
- Forks: 5
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
#[EnvMapTool](https://github.com/podgorskiy/EnvMapTool) - Cross-platform tool for working with environmental maps.
============================================================================Performs a set of different actions:
* Converts cube map to sphere map
* Converts sphere map to cube map
* Blurs cubmap
* Assembles cubemaps from a set of images
* Disassembles cubemap to a set of imagesSupported formats fow read/write:
* DDS. Not compressed.
* TARGA
* PNG#Usage:
Input and output files can be specified in two ways:* As single file. Use keys -i / -o
* As six files that represent x+, x-, y+, y-, z+, z- faces, use keys -I / -OSpecify output format with key -f. It can be: TGA, PNG, DDS. For example `-f PNG`. Default is TGA.
Specify desired action:
* `cube2sphere` - converts cube map to sphere map
* `sphere2cube` - converts sphere map to cube map
* `blurCubemap` - blurs cubemap using Monte Carlo method. Accurate but slow approach.
* `fastBlurCubemap` - blurs cubemap using Monte Carlo method. Inaccurate but fast approach.
* `convert` - this action does nothing. Should be used to convert cubemap from one format to other.If you specifed a single file for output, that does not support multiple faces (not DDS format), than omly one face will be written. This face can be specified by flag `-F`
You may specify gamma for input texture `-g`, and gamma for output texture `-G`. Default is 2.2
You may specify size of output texture using keys `-W` and `-H`.
For actions *blurCubemap* and *fastBlurCubemap* you may set bluring radius by use of key `-b`
For action *blurCubemap* blur quality can be specified by key `-q`. Effects the number of samples in Monte Carlo integration. Reasonable values are between 4 - 10. Large values will increase calculation time dramatically. Default is 4
#Exapmles
----------------------------------------------------------------------------
##Converting DDS to a series of png files:
Let we have cubemap in DDS format: uffizi_cros.dds
To convert it to six *.png files that represent x+, x-, y+, y-, z+, z- faces you need to execite following command:
```
EnvMapTool -i uffizi_cros.dds -O 1.png -O 2.png -O 3.png -O 4.png -O 5.png -O 6.png -f PNG convert
```
The output will be:




##Converting DDS cubemap to sphere map
Lets convert uffizi_cros.dds to sphere map and specify size of sphere map of 765x765:
```
EnvMapTool -i uffizi_cros.dds -o sphere.png -W 765 -H 765 -f PNG cube2sphere
```
##Converting sphere map to cubemap
Lets convert generated in previous example sphere map to a series of png texture of size 256x256:
```
EnvMapTool -i sphere.png -O xp_.png -O xm_.png -O yp_.png -O ym_.png -O zp_.png -O zm_.png -W 256 -H 256 -f PNG sphere2cube
```




##Bluring cubemap using Monte-Carlo approach and converting it to spheremap:
```
EnvMapTool -i uffizi_cros.dds -O 1.png -O 2.png -O 3.png -O 4.png -O 5.png -O 6.png -W 256 -H 256 -f PNG blurCubemap -b 60 -q 10
EnvMapTool -I 1.png -I 2.png -I 3.png -I 4.png -I 5.png -I 6.png -o bluredSphere.png -W 765 -H 765 -f PNG cube2sphere
```
##The same as above, but using fast blur:
```
EnvMapTool -i uffizi_cros.dds -O 1.png -O 2.png -O 3.png -O 4.png -O 5.png -O 6.png -f PNG fastBlurCubemap -b 30
EnvMapTool -I 1.png -I 2.png -I 3.png -I 4.png -I 5.png -I 6.png -o fastBluredSphere.png -W 765 -H 765 -f PNG cube2sphere
```
##Detailed usage:
```
USAGE:./EnvMapTool {-o |-O ... } {-i
|-I ... } [-f ] [-F ] [-q ] [-b ] [-l] [-g
] [-G ] [-H ] [-W ] [--version] [-h]
Where:
-o , --output
(OR required) The output texture file.
-- OR --
-O , --outputSequence (accepted multiple
times)
(OR required) The output texture files for cube map. You need specify
six files: xp, xn yp, yn, zp, zn-i , --input
(OR required) The input texture file. Can be of the following
formats: *.tga, *.png, *.dds
-- OR --
-I , --inputSequence (accepted multiple
times)
(OR required) The input texture files for cube map. You need specify
six files: xp, xn yp, yn, zp, zn. WARNING! All the files MUST be the
same format and size!-f , --format
Output texture file format. Can be one of the following "TGA", "DDS",
"PNG". Default TGA.-F , --faceToWrite
If cubemap texture is written to format that does not support faces,
this face will be written-q , --blurQuality
Effects the number of samples in Monte Carlo integration. Reasonable
values are between 4 - 8. Large values will increase calculation time
dramatically. Default is 4-b , --blurRadius
Gaussian blur radius. Default is 10.0-l, --leaveOuter
If flag is set, than while cubemap -> sphere transform area around the
sphere circule are not filled black, but represent mathematical
extrapolation.-g , --inputGamma
Gamma of input texture. Default is 2.2-G , --outputGamma
Gamma of output texture. Default is 2.2-H , --outputHeight
Height of output texture. Default is the same as input, or 4 times
upscaled in case of cube2sphere transform, or 4 times downscaled in
case of sphere2cube transform-W , --outputWidth
Width of output texture. Default is the same as input, or 4 times
upscaled in case of cube2sphere transform, or 4 times downscaled in
case of sphere2cube transform--version
Displays version information and exits.-h, --help
Displays usage information and exits.
(required) Action. Can be:cube2sphere - Converts cube map texture to spherical map
sphere2cube - Converts spherical map texture to cube map
blurCubemap - Gaussian blur of cubemap
convert - Do nothing. Just to convert txture from one format to
other
```