An open API service indexing awesome lists of open source software.

https://github.com/pojntfx/go-nbd

Pure Go NBD server and client library.
https://github.com/pojntfx/go-nbd

golang nbd nbd-client nbd-server

Last synced: 22 days ago
JSON representation

Pure Go NBD server and client library.

Awesome Lists containing this project

README

        

Project icon

# go-nbd

Pure Go NBD server and client library.


[![hydrun CI](https://github.com/pojntfx/go-nbd/actions/workflows/hydrun.yaml/badge.svg)](https://github.com/pojntfx/go-nbd/actions/workflows/hydrun.yaml)
![Go Version](https://img.shields.io/badge/go%20version-%3E=1.20-61CFDD.svg)
[![Go Reference](https://pkg.go.dev/badge/github.com/pojntfx/go-nbd.svg)](https://pkg.go.dev/github.com/pojntfx/go-nbd)
[![Matrix](https://img.shields.io/matrix/go-nbd:matrix.org)](https://matrix.to/#/#go-nbd:matrix.org?via=matrix.org)

## Overview

go-nbd is a lean NBD server and client library supporting the baseline protocol.

It enables you to:

- **Build NBD servers and clients in Go:** Develop Network Block Device servers and clients using the efficient and easy-to-understand Go programming language, without having to fallback to CGo.
- **Expose any `io.ReadWriter` as a block device:** Effortlessly turn a file, byte slice, S3 bucket or other `io.ReadWriter` into a fully-fledged block device.
- **Bridge with legacy services:** If you need to make your application's dynamic data available to a legacy system, providing a NBD interface can be the perfect solution.

## Installation

You can add go-nbd to your Go project by running the following:

```shell
$ go get github.com/pojntfx/go-nbd/...@latest
```

## Tutorial

> TL;DR: Define a backend, expose it with a server, connect a block device with the client and setup/mount the filesystem.

### 1. Define a Backend

First, define a backend; it should conform to this simple interface:

```go
type Backend interface {
ReadAt(p []byte, off int64) (n int, err error)
WriteAt(p []byte, off int64) (n int, err error)
Size() (int64, error)
Sync() error
}
```

A simple file-based backend could look like this:

```go
// server/main.go

type FileBackend struct {
file *os.File
lock sync.RWMutex
}

func NewFileBackend(file *os.File) *FileBackend {
return &FileBackend{file, sync.RWMutex{}}
}

func (b *FileBackend) ReadAt(p []byte, off int64) (n int, err error) {
b.lock.RLock()

n, err = b.file.ReadAt(p, off)

b.lock.RUnlock()

return
}

func (b *FileBackend) WriteAt(p []byte, off int64) (n int, err error) {
b.lock.Lock()

n, err = b.file.WriteAt(p, off)

b.lock.Unlock()

return
}

func (b *FileBackend) Size() (int64, error) {
stat, err := b.file.Stat()
if err != nil {
return -1, err
}

return stat.Size(), nil
}

func (b *FileBackend) Sync() error {
return b.file.Sync()
}
```

See [pkg/backend](./pkg/backend) for more backend examples.

### 2. Expose the Backend With a Server

Next, create the backend and expose it with a server:

```go
// server/main.go

b := NewFileBackend(f)

for {
conn, err := l.Accept()
if err != nil {
continue
}

go func() {
if err := server.Handle(
conn,
[]server.Export{
{
Name: *name,
Description: *description,
Backend: b,
},
},
&server.Options{
ReadOnly: *readOnly,
MinimumBlockSize: uint32(*minimumBlockSize),
PreferredBlockSize: uint32(*preferredBlockSize),
MaximumBlockSize: uint32(*maximumBlockSize),
}); err != nil {
panic(err)
}
}()
}
```

See [cmd/go-nbd-example-server-file/main.go](./cmd/go-nbd-example-server-file/main.go) for the full example.

### 3. Connect to the Server with a Client

In a new `main` package, connect to the server by creating a client; note that you'll have to `modprobe nbd` and run the command as `root`:

```go
// client/main.go

if err := client.Connect(conn, f, &client.Options{
ExportName: *name,
BlockSize: uint32(*blockSize),
}); err != nil {
panic(err)
}
```

See [cmd/go-nbd-example-client/main.go](./cmd/go-nbd-example-client/main.go) for the full example.

### 4. Setup and Mount the Filesystem

Lastly, create a filesystem on the block device and mount it:

```shell
$ sudo mkfs.ext4 /dev/nbd0
$ sudo mkdir -p /mnt
$ sudo mount -t ext4 /dev/nbd0 /mnt
```

You should now be able to use the mounted filesystem by navigating to `/mnt`.

🚀 That's it! We can't wait to see what you're going to build with go-nbd.

## Examples

To make getting started with go-nbd easier, take a look at the following examples:

- [NBD File Server](./cmd/go-nbd-example-server-file/main.go)
- [NBD Memory Server](./cmd/go-nbd-example-server-memory/main.go)
- [NBD Client](./cmd/go-nbd-example-client/main.go)

## Acknowledgements

- [abligh/gonbdserver](https://github.com/abligh/gonbdserver/) provided the initial inspiration for this project.
- [NetworkBlockDevice/nbd](https://github.com/NetworkBlockDevice/nbd/blob/master/doc/proto.md) provided the NBD protocol documentation.

## Contributing

To contribute, please use the [GitHub flow](https://guides.github.com/introduction/flow/) and follow our [Code of Conduct](./CODE_OF_CONDUCT.md).

To build and start a development version of one of the examples locally, run the following:

```shell
$ git clone https://github.com/pojntfx/go-nbd.git
$ cd go-nbd
$ mkdir -p out && rm -f out/disk.img && truncate -s 10G out/disk.img && go run ./cmd/go-nbd-example-server-file --file out/disk.img
$ go run ./cmd/go-nbd-example-server-memory

# With the C NBD client
$ sudo umount ~/Downloads/mnt; sudo nbd-client -d /dev/nbd1 && echo 'NBD starting' | sudo tee /dev/kmsg && sudo nbd-client -N default localhost 10809 /dev/nbd1

# With the Go NBD client
$ sudo umount ~/Downloads/mnt; go build -o /tmp/go-nbd-example-client ./cmd/go-nbd-example-client/ && sudo /tmp/go-nbd-example-client --file /dev/nbd1

$ sudo mkfs.ext4 /dev/nbd1
$ sync -f ~/Downloads/mnt; sudo umount ~/Downloads/mnt; sudo rm -rf ~/Downloads/mnt && sudo mkdir -p ~/Downloads/mnt && sudo mount -t ext4 /dev/nbd1 ~/Downloads/mnt && sudo chown -R "${USER}" ~/Downloads/mnt
```

Have any questions or need help? Chat with us [on Matrix](https://matrix.to/#/#go-nbd:matrix.org?via=matrix.org)!

## License

go-nbd (c) 2024 Felicitas Pojtinger and contributors

SPDX-License-Identifier: Apache-2.0