https://github.com/polldo/verlet
build and animate objects according to verlet physics. pure golang library
https://github.com/polldo/verlet
animation games go golang physics
Last synced: 5 months ago
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build and animate objects according to verlet physics. pure golang library
- Host: GitHub
- URL: https://github.com/polldo/verlet
- Owner: polldo
- License: mit
- Created: 2021-09-02T16:57:07.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2022-08-07T16:53:33.000Z (almost 4 years ago)
- Last Synced: 2025-01-01T16:41:10.185Z (over 1 year ago)
- Topics: animation, games, go, golang, physics
- Language: Go
- Homepage:
- Size: 35.2 KB
- Stars: 30
- Watchers: 2
- Forks: 4
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# verlet
build and animate objects according to verlet physics. pure golang library
## Installing
To start using verlet in your project, run:
```sh
$ go get -u github.com/polldo/verlet
```
## Examples
[Examples](https://github.com/polldo/verlet/tree/master/examples) depend on [pixel](https://github.com/faiface/pixel) library, check the [requirements](https://github.com/faiface/pixel#requirements) to build them:
|
worms |
flag |
rope |
|-------------------|-------------------|-------------------|