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https://github.com/polldo/verlet

build and animate objects according to verlet physics. pure golang library
https://github.com/polldo/verlet

animation games go golang physics

Last synced: 5 months ago
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build and animate objects according to verlet physics. pure golang library

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# verlet
build and animate objects according to verlet physics. pure golang library

## Installing

To start using verlet in your project, run:

```sh
$ go get -u github.com/polldo/verlet
```

## Examples

[Examples](https://github.com/polldo/verlet/tree/master/examples) depend on [pixel](https://github.com/faiface/pixel) library, check the [requirements](https://github.com/faiface/pixel#requirements) to build them:

| https://github.com/polldo/verlet/tree/master/examples/rope/ worms | https://github.com/polldo/verlet/tree/master/examples/flag/ flag | https://github.com/polldo/verlet/tree/master/examples/rope/ rope |
|-------------------|-------------------|-------------------|