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https://github.com/poltanek/pathfinding_algorithm
This repository contains an implementation of the A* Pathfinding Algorithm, a widely-used search algorithm for finding the shortest path in a grid or maze. The project is optimized for performance using a priority queue and a heuristic function for efficient navigation.
https://github.com/poltanek/pathfinding_algorithm
Last synced: 19 days ago
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This repository contains an implementation of the A* Pathfinding Algorithm, a widely-used search algorithm for finding the shortest path in a grid or maze. The project is optimized for performance using a priority queue and a heuristic function for efficient navigation.
- Host: GitHub
- URL: https://github.com/poltanek/pathfinding_algorithm
- Owner: Poltanek
- License: mit
- Created: 2024-11-20T12:50:17.000Z (2 months ago)
- Default Branch: main
- Last Pushed: 2024-11-23T03:19:16.000Z (2 months ago)
- Last Synced: 2024-11-23T03:25:33.211Z (2 months ago)
- Language: Jupyter Notebook
- Homepage:
- Size: 6.84 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# A* Pathfinding Algorithm
This repository contains an implementation of the A* Pathfinding Algorithm, a widely-used search algorithm for finding the shortest path in a grid or maze. The project is optimized for performance using a priority queue and a heuristic function for efficient navigation.
## Features
Optimized Performance:
- Time Complexity: O(E + V log V) using a Min-Heap (priority queue).
- Handles large grids efficiently with minimal redundant computations.Customizable Heuristics:
- Supports Euclidean and Manhattan distance for flexible use cases.
Applications:
- Robotics navigation, game development, and AI systems.
## Under Construction!
Will be implementing more features to this application or is still under planning and development