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https://github.com/pomettini/spritecooker
🦀 [WIP] A tool that makes spritesheets for various consoles (Gameboy, Impostor)
https://github.com/pomettini/spritecooker
image-processing rust rust-lang
Last synced: 29 days ago
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🦀 [WIP] A tool that makes spritesheets for various consoles (Gameboy, Impostor)
- Host: GitHub
- URL: https://github.com/pomettini/spritecooker
- Owner: pomettini
- License: mit
- Created: 2018-11-01T22:46:27.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-08-13T20:10:13.000Z (over 5 years ago)
- Last Synced: 2024-10-30T18:12:59.697Z (3 months ago)
- Topics: image-processing, rust, rust-lang
- Language: Rust
- Homepage:
- Size: 1.19 MB
- Stars: 2
- Watchers: 3
- Forks: 2
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# impostor-spritecooker
Just run the executable in a folder where you have **your tilemaps with the .bmp format and an exact resolution of 256x256** and you will get the .bin files ready to be put in your [Impostor](https://github.com/rdeioris/impostor) fantasy console!
Binaries:
* Download for Windows
* [Download for macOS](https://github.com/Pomettini/impostor-spritecooker/raw/master/bin/impostor-spritecooker)