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https://github.com/pony-hpp/explodeforexplode

An OpenGL destruction simulator game (in progress).
https://github.com/pony-hpp/explodeforexplode

2d 2d-game 2d-graphics cpp cpp-game cpp17 opengl opengl-game simulator simulator-game

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An OpenGL destruction simulator game (in progress).

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README

        

# Explode for Explode

... It's a cross-platform and open-source OpenGL destruction simulator game
_(actually, it's not released, so it's a simple game yet)_.

## Build

There's no official builds for this game, but you can build it yourself.

**Requirements**:


  • OS: Windows/Linux (macOS not tested yet);

  • C++17 compatible compiler;

  • CMake 3.10+;

  • OpenGL: GLFW and GLEW libraries;

  • libpng;

  • GTest (optional).

If you're using Linux, make sure you have pkgconf installed.

If you're using Microsoft Windows, you'll need Microsoft Visual Studio with
CMake and C++ support. Install the dependencies via vcpkg.

The build is the same as in an average project using CMake: build files
generation and build. If you also want build tests, use the
`-DEFE_BUILD_TESTS=1` flag when generating build files.

## Contributing

Pull requests aren't welcome. This game is my own project. But you can fork it
or easily create assets packs with your own shaders and textures and share them!

## License

This project is licensed under the [MIT](LICENSE) license.