https://github.com/popcron/open-asset-importer
WIP Open Asset Importer bindings for C# compatible with NativeAOT
https://github.com/popcron/open-asset-importer
assimp csharp dotnet nativeaot
Last synced: 28 days ago
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WIP Open Asset Importer bindings for C# compatible with NativeAOT
- Host: GitHub
- URL: https://github.com/popcron/open-asset-importer
- Owner: popcron
- Created: 2024-11-12T17:38:50.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-12-02T20:32:17.000Z (over 1 year ago)
- Last Synced: 2025-11-27T12:50:33.826Z (7 months ago)
- Topics: assimp, csharp, dotnet, nativeaot
- Language: C#
- Homepage:
- Size: 12.5 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Open Asset Importer
[](https://www.nuget.org/packages/OpenAssetImporter)
WIP C# bindings for Open Asset Importer, compatible with NativeAOT.
### Usage
Below is loading a file from disk into a scene:
```cs
using Scene scene = new("path/to/file.fbx");
ReadOnlySpan meshes = scene.Meshes;
Console.WriteLine($"Loaded {scene.Name} with {meshes.Length} meshes");
```