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https://github.com/popcron/referencer
A way to grab an asset by its name in build/editor
https://github.com/popcron/referencer
csharp unity3d
Last synced: 21 days ago
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A way to grab an asset by its name in build/editor
- Host: GitHub
- URL: https://github.com/popcron/referencer
- Owner: popcron
- Created: 2018-12-08T17:36:47.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2021-07-29T19:12:04.000Z (over 3 years ago)
- Last Synced: 2023-03-11T13:44:47.124Z (almost 2 years ago)
- Topics: csharp, unity3d
- Language: C#
- Homepage:
- Size: 270 KB
- Stars: 5
- Watchers: 0
- Forks: 0
- Open Issues: 0