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https://github.com/postspectacular/onedotzero-ident

Automatically exported from code.google.com/p/onedotzero-ident
https://github.com/postspectacular/onedotzero-ident

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Automatically exported from code.google.com/p/onedotzero-ident

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README

        

ODZGen: onedotzero identity generator 2009

------------------------------------------------------------------
Credits:
------------------------------------------------------------------

The visual identity has been jointly developed by:
Wieden+Kennedy London & Karsten Schmidt (PostSpectacular).

The ODZGen software is:
Copyright 2009 Karsten Schmidt (PostSpectacular Ltd.).

------------------------------------------------------------------
Contact:
------------------------------------------------------------------

http://onedotzero.com/
http://postspectacular.com/
http://wk.com/

For source code enquiries please contact:
Karsten Schmidt

------------------------------------------------------------------
License disclaimer:
------------------------------------------------------------------

ODZGen is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License,
or (at your option) any later version.

ODZGen is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with ODZGen. If not, see .

------------------------------------------------------------------
Requirements:
------------------------------------------------------------------

* 2GHz dual core CPU
* 2GB RAM (more required for high resolution asset export)
* Graphics card with 256MB VRAM (should support texture sizes of 4096+ pixels)
* Java 6 (http://java.sun.com)

------------------------------------------------------------------
Dependencies:
------------------------------------------------------------------

The software bundles the following libraries in binary form
as permitted under the GPL:

* http://processing.org (LGPL: core.jar & opengl.jar)
* http://toxiclibs.org (LGPL: toxiclibscore, datautils, colorutils)
* http://sojamo.de/libraries/oscP5/ (LGPL)
* http://sojamo.de/libraries/controlP5/ (LGPL)
* https://jogl.dev.java.net (BSD)

------------------------------------------------------------------
Application launch
------------------------------------------------------------------
Windows:

Double click on "run.bat"

OSX/Linux:

Note that for OSX you can download the software as either a standard
Mac application or the cross-platform release which does NOT contain
any specific OSX binaries.

For the crossplatform release launch by either double clicking
"run.sh" or ppen Terminal, switch into the application folder...
Then type "./run.sh" (without quotes)

------------------------------------------------------------------
Usage:
------------------------------------------------------------------

Please refer to the complete user guide on the project wiki at:
http://onedotzero-ident.googlecode.com

If you're interested in extending & creating your own version of the
software, you can also find development notes on the above site.


Key commands:

------------------------------------------------------------------
Camera
------------------------------------------------------------------

Shift + mouse click/drag to rotate camera
(use camera UI tab to adjust other parameters)

Control + 1-9 - store current camera config
1 - 9 - load stored camera preset

------------------------------------------------------------------
Ribbons/poles
------------------------------------------------------------------

c - create new poles & ribons
r - reset ribbons using existing poles

------------------------------------------------------------------
exporting
------------------------------------------------------------------

t - save current frame as tiled XL output (images stored in /export folder)
space - start/stop recording of image sequence

------------------------------------------------------------------
misc
------------------------------------------------------------------

u - toggle update of the simulation/animation (i.e. use for free frames)
Escape - quit application