https://github.com/potato-industries/unityrs
portable unity engine reverse shell (or unity engine game backdoor)
https://github.com/potato-industries/unityrs
csharp reverse-shell unity unity-engine
Last synced: 3 months ago
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portable unity engine reverse shell (or unity engine game backdoor)
- Host: GitHub
- URL: https://github.com/potato-industries/unityrs
- Owner: Potato-Industries
- Created: 2019-11-28T03:43:29.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-11-28T04:45:37.000Z (about 6 years ago)
- Last Synced: 2025-04-25T13:46:59.435Z (10 months ago)
- Topics: csharp, reverse-shell, unity, unity-engine
- Language: C#
- Homepage:
- Size: 20.5 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# unityrs
portable unity engine reverse shell (or unity engine game backdoor)
- multi-platform (Mono or IL2CPP)
- supports C# !!
https://medium.com/@Bank_Security/undetectable-c-c-reverse-shells-fab4c0ec4f15
**Setup**
https://unity3d.com/get-unity/download
- kali supports the linux editor appimage binary
**Proof of concept**
1. Import unityrs_dev.unitypackage to your unity project.
2. Edit domain/ip:port in the poc.cs file.
3. Build to your target platform. (Linux, Windows)
4. Setup listener. (nc -lvp 8080)
5. Download/upload & execute your game!

**Findings**
- bypasses AV (assuming you sign the binaries!)


**Compile**

**Limitations**
- total size 50MB.
Enjoy~