https://github.com/potato3d/bm
Serialize/deserialize a 3D model in an OpenGL-compatible binary format
https://github.com/potato3d/bm
3d-model binary-format opengl
Last synced: 11 months ago
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Serialize/deserialize a 3D model in an OpenGL-compatible binary format
- Host: GitHub
- URL: https://github.com/potato3d/bm
- Owner: potato3d
- License: mit
- Created: 2021-02-12T21:06:54.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2021-02-12T21:09:41.000Z (almost 5 years ago)
- Last Synced: 2025-01-10T05:36:17.624Z (about 1 year ago)
- Topics: 3d-model, binary-format, opengl
- Language: C
- Homepage:
- Size: 4.88 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# bm
Serialize/deserialize a 3D model in an OpenGL-compatible binary format
C API that writes and reads a binary file containing 3D vertex information together with parameters for issuing OpenGL drawing commands.
The idea is to maximize performance by reading the data directly from file to the GPU and vice-versa without any intermediate processing in the CPU.