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https://github.com/prior99/fred-land-fluss

WebRTC P2P clone of the well-known game.
https://github.com/prior99/fred-land-fluss

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WebRTC P2P clone of the well-known game.

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# Fred, Land, Fluss

[![pipeline status](https://gitlab.com/prior99/fred-land-fluss/badges/master/pipeline.svg)](https://github.com/Prior99/fred-land-fluss)

A multiplayer clone of the well-known game written in Typescript.
The game uses WebRTC Data channels for true serverless multiplayer in the browser (Peer-To-Peer).

[![play](https://raw.githubusercontent.com/Prior99/fred-land-fluss/master/assets/play.png)](https://prior99.gitlab.io/fred-land-fluss)

# Features



The following is implemented:

* P2P Multiplayer with an unlimited amount of players
* Scoring
* Custom categories
* Checking for turn validity
* Automatic scoring
* Manual adjustment of scoring

Non-goals:

* Dictionary checker

## Contributing

Contributions are welcome. Pull-Requests and Issues are happily accepted.

### Building, Testing and Linting

Yarn is used instead of NPM, so make sure it is installed (`npm i -g yarn`).

```
yarn
yarn start
```

should suffice.

## Contributors

- Andra Rübsteck
- Frederick Gnodtke