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https://github.com/procfxgen/MGShaderEditor

Shader Editor for MonoGame's Effects
https://github.com/procfxgen/MGShaderEditor

Last synced: 17 days ago
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Shader Editor for MonoGame's Effects

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# MGShaderEditor

Pixel and Vertex HLSL Shader Editor for MonoGame's Effects.

Code: ProcFxGen

Powered by Monogame, 2MGFX, ScintillaNet and MRU .net class (Joe Woodbury)

![MGShaderEditor](https://procfxgen.files.wordpress.com/2016/09/mgshadereditorv1_6.png)

# Build

MGShaderEditor executable is in Build folder.

# Versions

Update 1.1
- added textures slots
- added files management

Update 1.2
- added Recent Files

Update 1.3
- fixed on close MRU saving
- fixed effect builder ouput text

Update 1.4
- added find and replace dialog
- removed Closing 3D view on Escape Key

Update 1.5
- fixed Shader #Include

Update 1.6
- added float parameter support in .fx for UI
- added texture2D parameter support in .fx for UI
- added parameters view for shader test

# License

MGShaderEditor is released under Microsoft Public License (Ms-PL).