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https://github.com/programmingrainbow/conways-game-of-life-c-sdl2

Conway's Game of Life written in C and using SDL2 game library.
https://github.com/programmingrainbow/conways-game-of-life-c-sdl2

c gameoflife sdl sdl2

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Conway's Game of Life written in C and using SDL2 game library.

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# Conway's Game of Life (C - SDL2)
Conway's Game of Life is a classic cellular automaton devised by British mathematician John Horton Conway in 1970. It's a zero-player game, meaning its evolution is determined by its initial state, with no further input from humans. Despite its simplicity, the Game of Life exhibits complex and fascinating patterns.

* If a dead cell has exactly three live neighbors, it becomes alive in the next generation.
* If a live cell has two or three live neighbors, it remains alive in the next generation.
* In all other cases, a cell dies or remains dead.

# ArchLinux instructions.
```
sudo pacman -S --needed base-devel sdl2 sdl2_image sdl2_mixer sdl2_ttf
cd
git clone https://github.com/ProgrammingRainbow/Conways-Game-of-Life-C-SDL2
cd Conways-Game-of-Life-C-SDL2
make run
```
The Makefile builds debug by default. It also supports these commands:
```
make rebuild
make clean
make release
SRC_DIR=Video8 make rebuild run
```
# Controls
Up Arrow - Speeds up the game.\
Down Arrow - Slows down the game.\
Space Bar - Toggles game pauses.\
Escape - Quits the game.\
R - Resets and randomizes the board.\
C - Clears the board.\
F - Toggles display FPS.\
Mouse Click - Toggles a cell on/off.