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https://github.com/propensive/hieroglyph

Calculate Unicode character display widths in Scala
https://github.com/propensive/hieroglyph

character-encodings character-metadata characters encodings scala unicode unicode-metadata

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Calculate Unicode character display widths in Scala

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# Hieroglyph

__Tools for working with characters in Scala__

Hieroglyph provides facilities for working with characters, in particular, by providing typesafe
support for different character encodings, and utilizing additional Unicode metadata.

## Features

- specification of character encodings
- warnings issued if using an encoding which may not be available
- provides additional character metadata from the Unicode database
- facilitates accurate text width calculations, particularly for East Asian scripts

## Availability

## Getting Started

### Character Display Width

Hieroglyph provides an extension method, `displayWidth`, on `Char` which will
return the amount of space the glyph for that character will take up, when
rendered in a mono-spaced font.

Unsurprisingly, this will usually be `1`, but many characters in alphabets that
are not based on the Latin Alphabet will need two normal character widths of
space when rendered.

For example, compare,
```scala
'x'.displayWidth // returns 1
'好'.displayWidth // returns 2
```

However, calculating the width of a character (and, in particular a string of
characters) will be much slower if every character must be checked individually,
and totalled, when the `length` field of a string can provide the same value in
constant (and fast) time, for strings which are known not to contain any "wide"
characters.

[Gossamer](https://github.com/propensive/gossamer/) provides a corresponding
`displayWidth` extension method on all text-like types, which calculates the
display width of the entire string by summing its character widths, or, with
`textMetrics.uniform` in scope, simply returns the `length` value.

Therefore, methods which need to perform text width calculations can use either
a `uniform` mode or an `eastAsianScripts` mode, depending on the contextual
value imported from the `textMetrics` package.

## Status

Hieroglyph is classified as __fledgling__. For reference, Soundness projects are
categorized into one of the following five stability levels:

- _embryonic_: for experimental or demonstrative purposes only, without any guarantees of longevity
- _fledgling_: of proven utility, seeking contributions, but liable to significant redesigns
- _maturescent_: major design decisions broady settled, seeking probatory adoption and refinement
- _dependable_: production-ready, subject to controlled ongoing maintenance and enhancement; tagged as version `1.0.0` or later
- _adamantine_: proven, reliable and production-ready, with no further breaking changes ever anticipated

Projects at any stability level, even _embryonic_ projects, can still be used,
as long as caution is taken to avoid a mismatch between the project's stability
level and the required stability and maintainability of your own project.

Hieroglyph is designed to be _small_. Its entire source code currently consists
of 393 lines of code.

## Building

Hieroglyph will ultimately be built by Fury, when it is published. In the
meantime, two possibilities are offered, however they are acknowledged to be
fragile, inadequately tested, and unsuitable for anything more than
experimentation. They are provided only for the necessity of providing _some_
answer to the question, "how can I try Hieroglyph?".

1. *Copy the sources into your own project*

Read the `fury` file in the repository root to understand Hieroglyph's build
structure, dependencies and source location; the file format should be short
and quite intuitive. Copy the sources into a source directory in your own
project, then repeat (recursively) for each of the dependencies.

The sources are compiled against the latest nightly release of Scala 3.
There should be no problem to compile the project together with all of its
dependencies in a single compilation.

2. *Build with [Wrath](https://github.com/propensive/wrath/)*

Wrath is a bootstrapping script for building Hieroglyph and other projects in
the absence of a fully-featured build tool. It is designed to read the `fury`
file in the project directory, and produce a collection of JAR files which can
be added to a classpath, by compiling the project and all of its dependencies,
including the Scala compiler itself.

Download the latest version of
[`wrath`](https://github.com/propensive/wrath/releases/latest), make it
executable, and add it to your path, for example by copying it to
`/usr/local/bin/`.

Clone this repository inside an empty directory, so that the build can
safely make clones of repositories it depends on as _peers_ of `hieroglyph`.
Run `wrath -F` in the repository root. This will download and compile the
latest version of Scala, as well as all of Hieroglyph's dependencies.

If the build was successful, the compiled JAR files can be found in the
`.wrath/dist` directory.

## Contributing

Contributors to Hieroglyph are welcome and encouraged. New contributors may like
to look for issues marked
[beginner](https://github.com/propensive/hieroglyph/labels/beginner).

We suggest that all contributors read the [Contributing
Guide](/contributing.md) to make the process of contributing to Hieroglyph
easier.

Please __do not__ contact project maintainers privately with questions unless
there is a good reason to keep them private. While it can be tempting to
repsond to such questions, private answers cannot be shared with a wider
audience, and it can result in duplication of effort.

## Author

Hieroglyph was designed and developed by Jon Pretty, and commercial support and
training on all aspects of Scala 3 is available from [Propensive
OÜ](https://propensive.com/).

## Name

Hieroglyphics are elaborate characters, whose meaning requires interpretation, while _Hieroglyph_ is a library
which provides encodings to translate between characters and their binary representations.

In general, Soundness project names are always chosen with some rationale,
however it is usually frivolous. Each name is chosen for more for its
_uniqueness_ and _intrigue_ than its concision or catchiness, and there is no
bias towards names with positive or "nice" meanings—since many of the libraries
perform some quite unpleasant tasks.

Names should be English words, though many are obscure or archaic, and it
should be noted how willingly English adopts foreign words. Names are generally
of Greek or Latin origin, and have often arrived in English via a romance
language.

## Logo

The logo is a stylised rendering of the [Unicode](https://home.unicode.org/) logo.

## License

Hieroglyph is copyright © 2025 Jon Pretty & Propensive OÜ, and
is made available under the [Apache 2.0 License](/license.md).