https://github.com/propenster/unity-mcp-server
I am building probably the first Claude MCP Server for Unity Editor that's on the internet.
https://github.com/propenster/unity-mcp-server
Last synced: about 2 months ago
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I am building probably the first Claude MCP Server for Unity Editor that's on the internet.
- Host: GitHub
- URL: https://github.com/propenster/unity-mcp-server
- Owner: propenster
- License: mit
- Created: 2025-03-18T02:40:07.000Z (8 months ago)
- Default Branch: main
- Last Pushed: 2025-03-18T03:01:10.000Z (8 months ago)
- Last Synced: 2025-03-18T03:32:30.446Z (8 months ago)
- Language: C#
- Size: 0 Bytes
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-mcp-servers - **unity-mcp-server** - I am building probably the first Claude MCP Server for Unity Editor that's on the internet. `c#` `mcp` `server` `git clone https://github.com/propenster/unity-mcp-server` (🔌 API)
- awesome-mcp-servers - **unity-mcp-server** - I am building probably the first Claude MCP Server for Unity Editor that's on the internet. `c#` `mcp` `server` `git clone https://github.com/propenster/unity-mcp-server` (API)
README
# Unity Scene Designer MCP Server
A Model Context Protocol (MCP) server for Unity that enables programmatic scene creation and manipulation.
## Features
- Create and modify Unity scenes programmatically
- Automated scene setup with basic elements like:
- Floor
- Walls
- Lighting
- Camera
- Basic 3D objects
- Integration with Claude desktop app for AI-assisted scene design
## Images

## Installation