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https://github.com/protonull/civvoxelmap
VoxelMap for CivMC on 1.21.3
https://github.com/protonull/civvoxelmap
civcraft fabric-mod minecraft-mod voxelmap
Last synced: 13 days ago
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VoxelMap for CivMC on 1.21.3
- Host: GitHub
- URL: https://github.com/protonull/civvoxelmap
- Owner: Protonull
- License: lgpl-3.0
- Created: 2024-06-20T07:23:10.000Z (6 months ago)
- Default Branch: master
- Last Pushed: 2024-12-17T09:12:53.000Z (15 days ago)
- Last Synced: 2024-12-17T10:19:09.733Z (15 days ago)
- Topics: civcraft, fabric-mod, minecraft-mod, voxelmap
- Language: Java
- Homepage:
- Size: 215 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: .github/README.md
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README
# CivVoxelMap
This is a 'fork' of [VoxelMap](https://modrinth.com/mod/voxelmap-updated) for 1.21.3 that's [CivMC](https://civmc.net)
legal.## Changes
- CivMC bans Cave Mode outside the Nether so is now disabled by default. Also added a warning to the option button
of the feature's illegality.- CivMC bans reading entity equipment so player and mob helmets no longer appear in radar by default. Also added a
warning to the option buttons of the feature's illegality.- CivMC bans reading entity elevation so players and mobs are no longer darkened or faded by how far above or below they
are from you. Also added a warning to the option button of the feature's illegality. In addition, elevation is no
longer considered when filtering out radar-entities considered too far away.- Added a fair-play option to disable seeing crouched entities in your radar. (Currently CivMC illegal)
- Added a fair-play option to disable seeing invisible entities in your radar. (Currently CivMC illegal)
- Specific player/mob radar options now have their own screens, just click the cog icon.
- Prevents VoxelMap rendering its smaller/pixelated waypoint icons.
- Allows players to ESC out of choosing waypoint colours and icons.
- Entities on radar are now ordered by default with the following priority: players > hostiles > other.
- Fixes chat-waypoint errors resulting from chat replaying or other mods which print waypoints to the chat before
VoxelMap is ready to receive them.- Fixes VoxelMap command errors related to signed command arguments.
## Requirements
- Fabric Loader: `0.16.9` (or newer)
- [Fabric API](https://modrinth.com/mod/fabric-api): `0.110.0+1.21.3` (or newer)## Recommended
- [ModMenu](https://modrinth.com/mod/modmenu): `v12.0.0` (or newer)
## Having issues?
- Are you using the [latest version](https://github.com/Protonull/CivVoxelMap/releases/latest)? If not, it's possible
that the issue has already been fixed.- Is there already a Github Issue for this problem? [Check here](https://github.com/Protonull/CivVoxelMap/issues?q=sort:updated-desc).
- Otherwise, feel free to [open an issue](https://github.com/Protonull/CivVoxelMap/issues/new?assignees=Protonull&labels=bug&template=bug_report.md&title=%5BBUG%5D+Something+went+wrong%21+Halp%21).