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https://github.com/provismet/extrade-origins-addon

Allows the ExtraDE entity groups to be assigned via Origins.
https://github.com/provismet/extrade-origins-addon

fabric fabricmc minecraft mod origins-fabric

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Allows the ExtraDE entity groups to be assigned via Origins.

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# ExtraDE Origins Addon
[![](https://img.shields.io/jitpack/version/com.github.Provismet/ExtraDE-Origins-Addon?style=flat-square&logo=jitpack&color=F6F6F6)](https://jitpack.io/#Provismet/ExtraDE-Origins-Addon)
[![](https://img.shields.io/modrinth/dt/qt0A1nHR?style=flat-square&logo=modrinth&color=F6F6F6)](https://modrinth.com/mod/extrade-origins-addon)
[![](https://img.shields.io/curseforge/dt/741071?style=flat-square&logo=curseforge&color=F6F6F6)](https://www.curseforge.com/minecraft/mc-mods/extrade-origins-addon)

This Origins addon allows you to grant an Origin one of the entity groups defined by [Extra Damage Enchantments](https://github.com/Provismet/Extra-Damage-Enchantments).

## Powers
This mod creates a new power type `extrade:entity_group` that works identically to the standard `origins:entity_group` power type, but with additional options.
Concrete power implementations are already provided by the mod, to use them add one of these to your origin:
- `extrade:humanoid`
- `extrade:outerworldly`
- `extrade:arcane`
- `extrade:fungifloral`
- `extrade:beastly`

### Vanilla Groups
ExtraDE Origins addon also adds concrete implementations to use any vanilla entity group.
- `extrade:default`
- `extrade:aquatic`
- `extrade:arthropod`
- `extrade:illager`
- `extrade:undead`

Check the [wiki](https://github.com/Provismet/ExtraDE-Origins-Addon/wiki) for more information if needed.

## Dependencies
- [Extra Damage Enchantments](https://github.com/Provismet/Extra-Damage-Enchantments)
- [Origins](https://github.com/apace100/origins-fabric)

## Download Links
- [Modrinth](https://modrinth.com/mod/extrade-origins-addon)
- [CurseForge](https://www.curseforge.com/minecraft/mc-mods/extrade-origins-addon)

Use these links to better support the mod.