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https://github.com/proximobinks/simcity-1989-oop

SimCity 1989 using C++ programming language, the raylib library, and applying Object-Oriented Programming concepts.
https://github.com/proximobinks/simcity-1989-oop

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SimCity 1989 using C++ programming language, the raylib library, and applying Object-Oriented Programming concepts.

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# SimCity-1989-OOP
![C++](https://img.shields.io/badge/c++-%2300599C.svg?style=for-the-badge&logo=c%2B%2B&logoColor=white) ![Visual Studio Code](https://img.shields.io/badge/Visual%20Studio%20Code-0078d7.svg?style=for-the-badge&logo=visual-studio-code&logoColor=white)

Worked together with a partner to develop a variant of SimCity 1989 using C++ programming language and applying Object-Oriented Programming concepts. Designed a user interface that enabled users to keep track of their city's important indicators and construct or remove buildings as needed to achieve a target of earning XX amount of money by the end of a particular timeframe.