https://github.com/pticalin/simple-game-engine
A handcrafted game engine for point-and-click adventures, puzzle games, and narrative experiments. Written from scratch in Python with PyGame, YAML, and deep modularity in mind.
https://github.com/pticalin/simple-game-engine
2d-game adventure-game custom-engine dialogue-engine experimental-game-engine game-development game-engine interactive-fiction modular-system narrative-game open-source point-and-click-adventure-game point-and-click-game puzzle-game pygame python surreal-games yaml
Last synced: 3 months ago
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A handcrafted game engine for point-and-click adventures, puzzle games, and narrative experiments. Written from scratch in Python with PyGame, YAML, and deep modularity in mind.
- Host: GitHub
- URL: https://github.com/pticalin/simple-game-engine
- Owner: PtiCalin
- License: mit
- Created: 2025-06-24T21:49:41.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2025-06-24T22:33:32.000Z (4 months ago)
- Last Synced: 2025-06-24T23:19:41.147Z (4 months ago)
- Topics: 2d-game, adventure-game, custom-engine, dialogue-engine, experimental-game-engine, game-development, game-engine, interactive-fiction, modular-system, narrative-game, open-source, point-and-click-adventure-game, point-and-click-game, puzzle-game, pygame, python, surreal-games, yaml
- Language: Python
- Homepage:
- Size: 16.6 KB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: change-log.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
- Security: .github/SECURITY.md
Awesome Lists containing this project
README
# 🔧 simple-game-engine
> A modular point-and-click adventure engine written in Python.
Simple Game Engine is built to support surreal, story-rich games inspired by
Rusty Lake, A Little to the Left, Frog Detective, Tangle Tower, Outer Wilds and
more. It focuses on smooth interactions, seamless modularity and expansive
possibilities.[](LICENSE)
[](#)
[](./.github/pull_request_template.md)
[](https://github.com/your-username/simple-game-engine/discussions)---
## 🌟 Key Features
- Scene manager with interactive hotspots
- YAML-based item, character, and puzzle logic
- Inventory and contextual action systems
- Persistent ``GameState`` for flags and progress
- Modular dialogue engine with branching paths
- Timeline system for synced events and time loops
- Support for character traits, interaction effects, and narrative memory## 🧠 Goals
- Total creative freedom
- Extensible for visual scripting or modding
- Engine + toolkit for building games that are weird, personal and beautiful---
## 🚀 Getting Started
Clone this repo and install dependencies:
```bash
git clone https://github.com/your-username/simple-game-engine.git
cd simple-game-engine
pip install -r requirements.txt
```### 🛠 Run the Demo
```bash
python main.py # or your preferred dev command
```### ⏱ Timeline Events
Scenes can schedule delayed actions:
```yaml
scene:
id: intro
features:
time_loop: trueevents:
- trigger: delay
time: 30 # seconds
action: set_flag
flag: door_closed
```---
## 🤝 Contributing
We welcome bug reports, feature ideas and pull requests!
- [🐛 Bug Reports](./.github/ISSUE_TEMPLATE/bug.yml)
- [🌟 Feature Requests](./.github/ISSUE_TEMPLATE/feature-request.yml)
- [📦 Pull Requests](./.github/pull_request_template.md)See [CONTRIBUTING.md](CONTRIBUTING.md) for how to get started.
Join us in [💬 GitHub Discussions](https://github.com/your-username/simple-game-engine/discussions) to share ideas.---
## 📜 License
Distributed under the [MIT License](LICENSE).
You are free to fork, remix, and share — just be kind.