https://github.com/pukoren/opengl-b-splines
Learning B-Splines with OpenGL
https://github.com/pukoren/opengl-b-splines
Last synced: 4 months ago
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Learning B-Splines with OpenGL
- Host: GitHub
- URL: https://github.com/pukoren/opengl-b-splines
- Owner: PuKoren
- Created: 2013-04-20T18:38:04.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2013-05-21T07:59:59.000Z (over 12 years ago)
- Last Synced: 2025-03-09T14:43:59.565Z (8 months ago)
- Language: C++
- Size: 303 KB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
opengl-b-splines
================
Learning B-Splines with OpenGL.
The Spline class use a lot of Paul Bourke C code to draw splines. Thanks to him.
http://paulbourke.net/libraries/paulslib.h
Dependencies (to run binary):
================
####Debian users:
apt-get install freeglut3-dev libxmu-dev libxi-dev
####Windows users:
All should be linked in the .exe so you should not need anything
######This program needs OpenGL libs to run.
Dependencies (to build):
===============
####Debian users:
apt-get install cmake g++ freeglut3-dev libxmu-dev libxi-dev
####Windows users:
MinGW with MSYS and g++ compiler
Cmake installed on Cygwin
Building
========
####Unix:
mkdir build
cd build
cmake ../.
make
####Windows with Cygwin shell:
mkdir build
cd build
cmake -G "MSYS Makefiles" ../.
make