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https://github.com/pulo0/swift-unity-project

Small personal indie game with shooting squares
https://github.com/pulo0/swift-unity-project

csharp csharp-unity game game-development indiegame pixel-art unity unity2d

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Small personal indie game with shooting squares

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Swift


:collision:Shoot and kill some squares. Multiple varieties of squares with different weapons!:collision:

## The game - Swift
Small personal indie game with squares that apparently doesn't know when to stop. Originally I started working on this game in April 2021 but the amount of sprawling ideas comming into my head overwhelmed me. But I'm eager to complete it, or at least try to finish it starting from these year. Swift is using `2019.4.25f1 version of Unity Engine`

It's a game created by me (pulo0)

## About Swift
Tiny indie game made with Unity. You control via physics-based controls square, simple square and then you shoot other squares. Sounds simple? Well because it is simple. So if this game is too basic for you, let's sprinkle some different enemy variety or multiple weapons with each of them doing different things. Multiple choices to kill multiple varieties of squares. That's kinda fun, right?

## Slight snippet of a game
![Swift_Gif_low_quality](https://user-images.githubusercontent.com/82182605/235536924-5df01382-7716-47f5-a4c3-158ace1a28a2.gif)

## What game uses?
Many times to import an asesprite animation to Unity I need to use an importer. This game uses `AnimationImporter by talecrafter`, it's pretty cool not gonna lie. Link to `AnimationImporter` repo is right [here](https://github.com/talecrafter/AnimationImporter)