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https://github.com/pushkarg01/tic-tac-toe-multiplayer

Basic multiplayer game using Unity's Netcode for gameobjects.
https://github.com/pushkarg01/tic-tac-toe-multiplayer

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Basic multiplayer game using Unity's Netcode for gameobjects.

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# Multiplayer Tic-Tac-Toe 🌐

Real-Time Multiplayer Tic-Tac-Toe is a classic game built in Unity using Netcode for GameObjects. Players can connect through a network and alternate marking Xs and Os on a 3x3 grid. The game guarantees smooth synchronization, turn-based logic, and victory detection, making it an enjoyable and competitive experience.

## Features

- Netcode for GameObjects – Ensures smooth data synchronization and turn management.

- Host & Client System – One player hosts, and another joins as a client.

- Turn-Based Logic – Enforces correct turn order between players.

- Win/Loss/Draw Detection – Automatically determines the game's outcome.

## Gameplay ScreenShots

![Screenshot (259)](https://github.com/user-attachments/assets/7e3bdf78-8f57-4e3b-8f93-119a23d73b6a)

![Screenshot (260)](https://github.com/user-attachments/assets/37d3d4e9-a12c-4bf1-ac85-dc55e93d4cf5)