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https://github.com/pvwoods/VisuMap-Editor
a no-tile map editor written in Actionscript 3
https://github.com/pvwoods/VisuMap-Editor
Last synced: 3 months ago
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a no-tile map editor written in Actionscript 3
- Host: GitHub
- URL: https://github.com/pvwoods/VisuMap-Editor
- Owner: pvwoods
- License: mit
- Created: 2010-12-21T03:46:35.000Z (almost 14 years ago)
- Default Branch: master
- Last Pushed: 2011-01-19T04:57:44.000Z (almost 14 years ago)
- Last Synced: 2024-06-24T02:38:43.604Z (5 months ago)
- Language: ActionScript
- Homepage:
- Size: 168 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README
- License: license.txt
Awesome Lists containing this project
- awesome-actionscript-sorted - VisuMap-Editor - a no-tile map editor written in Actionscript 3 (Unsorted / Other API)
README
The code is still very much in flux and not well commented at the moment.
Before building, the following src directories will need to be added to src/thirdparty (you could also add swc lib includes to the ant build file):
- minimal comps by bit101 (http://www.minimalcomps.com)
* /src/thirdparty/com/bit101/...to test using adl:
$ ant test
to build the air executable:
$ ant
----------------------------------------
Controls:
Arrow Keys :: scroll the map camera
A or D :: Increase or Decrease ScaleX
W or S :: Increase or Decrease ScaleY
E or Q :: Increase or Decrease ScaleY and ScaleX
Z or X :: Rotate Left or Right
C or V :: Increase or Decrease Alpha
R :: Remove selected sprite from layer.Click on an object to select it.
Shift + Click to place new object (must have image and layer selected or for now an error will be thrown)