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https://github.com/pykeio/vmc

Rust implementation of Virtual Motion Capture protocol
https://github.com/pykeio/vmc

rust virtual-motion-capture vmc vrm

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Rust implementation of Virtual Motion Capture protocol

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# `vmc`
An asynchronous implementation of the [Virtual Motion Capture Protocol](https://protocol.vmc.info/) in Rust.

## Examples
See [`examples/`](https://github.com/vitri-ent/vmc/tree/main/examples/) for more detailed examples.

### Performer
```rs
use vmc::{ApplyBlendShapes, BlendShape, ModelState, StandardVRMBlendShape, State, Time};

#[tokio::main]
async fn main() -> vmc::Result<()> {
let socket = vmc::performer!("127.0.0.1:39539").await?;
loop {
socket.send(BlendShape::new(StandardVRMBlendShape::Joy, 1.0)).await?;
socket.send(ApplyBlendShapes).await?;
socket.send(State::new(ModelState::Loaded)).await?;
socket.send(Time::elapsed()).await?;
}
}
```

### Marionette
```rs
use tokio_stream::StreamExt;
use vmc::Message;

#[tokio::main]
async fn main() -> vmc::Result<()> {
let mut socket = vmc::marionette!("127.0.0.1:39539").await?;
while let Some(packet) = socket.next().await {
let (packet, _) = packet?;
for message in vmc::parse(packet)? {
match message {
Message::BoneTransform(transform) => {
println!("\tTransform bone: {} (pos {:?}; rot {:?})", transform.bone, transform.position, transform.rotation)
}
_ => {}
}
}
}

Ok(())
}
```

## License
❤️ This crate is based on [`async-osc`](https://github.com/Frando/async-osc) by Franz Heinzmann. Licensed under MIT License or Apache-2.0.