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https://github.com/pyramation/vim3d
Vim3D is a viewer/graphical interpreter for 3D scene descriptions using C++ and OpenGL.
https://github.com/pyramation/vim3d
Last synced: 17 days ago
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Vim3D is a viewer/graphical interpreter for 3D scene descriptions using C++ and OpenGL.
- Host: GitHub
- URL: https://github.com/pyramation/vim3d
- Owner: pyramation
- License: other
- Created: 2013-12-12T03:03:26.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2021-04-28T00:01:49.000Z (over 3 years ago)
- Last Synced: 2024-10-11T08:14:56.380Z (about 1 month ago)
- Language: C++
- Homepage:
- Size: 3.23 MB
- Stars: 68
- Watchers: 16
- Forks: 12
- Open Issues: 2
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Metadata Files:
- Readme: readme.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# vim3d
Vim3D, a vi-style interface to 3D modeling and simulation built in C++ and OpenGL
Many basic building tools are available through commands much like the ones used in unix which are accessed through the vi-style command line in the lower portion of the screen. The target users for this software are developers and engineers, in particular, people with an interest in computer science, creativity, visualization, and a love of the vi editor.
## build and run
#### 1 To get started clone `vim3d` and enter `vim3d/src/`
git clone https://github.com/pyramation/vim3d.git
cd vim3d/src#### 2 call `make` to build the binary
make
#### 3 Run `vim3d`You can run it locally, or copy it to your path
./vim3d## usage
vim3d [sceneFile]
there are some examples in the `scenes/` folder, check those out to get started.
for an example of loading a scene file, try this one
vim3d scenes/demoday## quickstart / mini tutorial
open vim3d in the shell
vim3d
#### get familiar with the 2 camera hotkeys to move around!
tumble is default behavior when mouse movement occurs.
press `x` to toggle zoom/tumble when mouse movement occurs
press `z` to toggle pan/tumble when mouse movement occurs
#### start to draw
hit `i` to go into insert mode
i
you can toggle orthogonal mode with `8`
While in insert mode, hit the `l` key to cycle through different curve interpolation previews.
When finished drawing, press `enter`.
#### interpolations
These are commands, you'll have to enter command mode by pressing `:`
to interpolate specify level of detail as the argument to `bezier`, `bezier2`, or `bspline`
bezier 5
hit `u` to undo and try these:
bezier2 5
bspline 5name the object
name mycurve
#### creating a rectangular box and copying it to the curve
now add a add grid, and extrude it.
add grid 0 0 1 4
extrude 0 0 0 10
name mygrid
now copy your rectangular box to the curve that you drew!
copy mygrid mycurve geo align#### split the window and add another camera
Vexplore
add camera
position 100 100 100#### adding and moving objects
add cube
press `m` to toggle move mode
press `z` to toggle pan/tumble when mouse movement occurs
You can do animations, add lights, and also sorts of super cool transformations. Read the docs and check out the examples!
# Docs
[Cheet Sheet](docs/cheet-sheet.md)
[Basic Commands](docs/basic-commands.md)
More docs to come, for more syntax, and how-to: [vim3d.com](http://vim3D.com)