https://github.com/pyxus/gd4-multiplayer-demo
https://github.com/pyxus/gd4-multiplayer-demo
Last synced: 2 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/pyxus/gd4-multiplayer-demo
- Owner: Pyxus
- License: mit
- Created: 2024-06-08T05:56:59.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-06-09T00:07:55.000Z (about 1 year ago)
- Last Synced: 2025-02-13T23:45:36.321Z (4 months ago)
- Language: GDScript
- Size: 1.81 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Multiplayer Demo
1. I'm working on a multiplayer game, i'll be updating this as my understanding improves.
2. This is not intended for Godot beginners. If you're new to Godot this demo will likely just be confusing.
3. I have detailed tutorial comments in my scripts. I recommend reading them in this order: main.gd -> network.gd -> game_map.gd -> player.gd## Advance Topics Resources
- [Client Prediction and Server Reconciliation](https://www.gabrielgambetta.com/client-side-prediction-server-reconciliation.html)
- [Entity Interpolation](https://www.gabrielgambetta.com/entity-interpolation.html)
- [Communicating State vs Input](https://ruoyusun.com/2019/03/28/game-networking-1.html)
- [Networked Physics](https://gafferongames.com/categories/networked-physics/)