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https://github.com/qbart/ldjam-37

Mad Corpo (game made for Ludum Dare #37)
https://github.com/qbart/ldjam-37

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Mad Corpo (game made for Ludum Dare #37)

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# Mad Corpo

[Download here](exe/MadCorpoGame.zip?raw=true)

Game was created during the **Ludum Dare #37 (One room)**.

Game synopsis:

You are an administrator in a big corporation and you are responsible for all your employees.

Employees are simple human beings:
- they drink coffee (very often)
- sometimes they work, sometimes don't (you can scan what they are doing using your computer)

They are also very **clumsy**!!! and they tend to break all the cables on the floor so be careful because once they go **offline** you have a moment to pull a plug from server to their computer, if you fail they will go mad and jump out of a building.

Please save as many as you can!

Controls:
```
arrows - movement
space - action (use computer / pull a plug from server / connect a plug to computer)
```

*Please note that game is not fully polished*

![1](screenshots/1.png?raw=true)

![2](screenshots/2.png?raw=true)

![3](screenshots/3.png?raw=true)

## Visual Studio config

### Debug

Include dirs:

```
G:\sdk\SFML-2.4.1\include # your sfml include dir
```

Preprocessor:

```
DEBUG
SFML_STATIC
```

Linker dirs:
```
G:\sdk\SFML-2.4.1\lib
```

Dependencies:
```
sfml-graphics-s-d.lib
sfml-window-s-d.lib
sfml-system-s-d.lib
sfml-audio-s-d.lib
sfml-main-d.lib
opengl32.lib
gdi32.lib
winmm.lib
freetype.lib
jpeg.lib
openal32.lib
flac.lib
vorbisenc.lib
vorbisfile.lib
vorbis.lib
ogg.lib
```

### Release

Remove `-d` from linked libs and `DEBUG` preprocessor definition.