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https://github.com/qbart/ldjam-37
Mad Corpo (game made for Ludum Dare #37)
https://github.com/qbart/ldjam-37
game
Last synced: 8 days ago
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Mad Corpo (game made for Ludum Dare #37)
- Host: GitHub
- URL: https://github.com/qbart/ldjam-37
- Owner: qbart
- Created: 2016-12-10T17:18:35.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2016-12-13T02:21:11.000Z (almost 8 years ago)
- Last Synced: 2024-10-28T09:04:15.770Z (23 days ago)
- Topics: game
- Language: C++
- Homepage:
- Size: 6.48 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Mad Corpo
[Download here](exe/MadCorpoGame.zip?raw=true)
Game was created during the **Ludum Dare #37 (One room)**.
Game synopsis:
You are an administrator in a big corporation and you are responsible for all your employees.
Employees are simple human beings:
- they drink coffee (very often)
- sometimes they work, sometimes don't (you can scan what they are doing using your computer)They are also very **clumsy**!!! and they tend to break all the cables on the floor so be careful because once they go **offline** you have a moment to pull a plug from server to their computer, if you fail they will go mad and jump out of a building.
Please save as many as you can!
Controls:
```
arrows - movement
space - action (use computer / pull a plug from server / connect a plug to computer)
```*Please note that game is not fully polished*
![1](screenshots/1.png?raw=true)
![2](screenshots/2.png?raw=true)
![3](screenshots/3.png?raw=true)
## Visual Studio config
### Debug
Include dirs:
```
G:\sdk\SFML-2.4.1\include # your sfml include dir
```Preprocessor:
```
DEBUG
SFML_STATIC
```Linker dirs:
```
G:\sdk\SFML-2.4.1\lib
```Dependencies:
```
sfml-graphics-s-d.lib
sfml-window-s-d.lib
sfml-system-s-d.lib
sfml-audio-s-d.lib
sfml-main-d.lib
opengl32.lib
gdi32.lib
winmm.lib
freetype.lib
jpeg.lib
openal32.lib
flac.lib
vorbisenc.lib
vorbisfile.lib
vorbis.lib
ogg.lib
```### Release
Remove `-d` from linked libs and `DEBUG` preprocessor definition.