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https://github.com/qiangxue/go-env
A Go (golang) library for populating a struct with the values from environment variables
https://github.com/qiangxue/go-env
config configuration env environment go golang library struct unmarshal
Last synced: 11 days ago
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A Go (golang) library for populating a struct with the values from environment variables
- Host: GitHub
- URL: https://github.com/qiangxue/go-env
- Owner: qiangxue
- License: mit
- Created: 2019-12-09T21:11:49.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2020-10-29T08:11:43.000Z (about 4 years ago)
- Last Synced: 2024-06-18T16:58:05.700Z (5 months ago)
- Topics: config, configuration, env, environment, go, golang, library, struct, unmarshal
- Language: Go
- Size: 17.6 KB
- Stars: 25
- Watchers: 2
- Forks: 9
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# go-env
[![GoDoc](https://godoc.org/github.com/qiangxue/go-env?status.png)](http://godoc.org/github.com/qiangxue/go-env)
[![Build Status](https://travis-ci.org/qiangxue/go-env.svg?branch=master)](https://travis-ci.org/qiangxue/go-env)
[![Coverage Status](https://coveralls.io/repos/github/qiangxue/go-env/badge.svg?branch=master)](https://coveralls.io/github/qiangxue/go-env?branch=master)
[![Go Report](https://goreportcard.com/badge/github.com/qiangxue/go-env)](https://goreportcard.com/report/github.com/qiangxue/go-env)## Description
go-env is a Go library that can populate a struct with environment variable values. A common use of go-env is
to load a configuration struct with values set in the environment variables.## Requirements
Go 1.13 or above.
## Getting Started
### Installation
Run the following command to install the package:
```
go get github.com/qiangxue/go-env
```### Loading From Environment Variables
The easiest way of using go-env is to call `env.Load()`, like the following:
```go
package mainimport (
"fmt"
"github.com/qiangxue/go-env"
"os"
)type Config struct {
Host string
Port int
}func main() {
_ = os.Setenv("APP_HOST", "127.0.0.1")
_ = os.Setenv("APP_PORT", "8080")var cfg Config
if err := env.Load(&cfg); err != nil {
panic(err)
}
fmt.Println(cfg.Host)
fmt.Println(cfg.Port)
// Output:
// 127.0.0.1
// 8080
}
```### Environment Variable Names
When go-env populates a struct from environment variables, it uses the following rules to match
a struct field with an environment variable:
- Only public struct fields will be populated
- If the field has an `env` tag, use the tag value as the name, unless the tag value is `-` in which case it means
the field should NOT be populated.
- If the field has no `env` tag, turn the field name into UPPER_SNAKE_CASE format and use that as the name. For example,
a field name `HostName` will be turned into `HOST_NAME`, and `MyURL` becomes `MY_URL`.
- Names are prefixed with the specified prefix when they are used to look up in the environment variables.By default, prefix `APP_` will be used. You can customize the prefix by using `env.New()` to create
a customized loader. For example,```go
package mainimport (
"fmt"
"github.com/qiangxue/go-env"
"log"
"os"
)type Config struct {
Host string `env:"ES_HOST"`
Port int `env:"ES_PORT"`
Password string `env:"ES_PASSWORD,secret"`
}func main() {
_ = os.Setenv("API_ES_HOST", "127.0.0.1")
_ = os.Setenv("API_ES_PORT", "8080")
_ = os.Setenv("API_ES_PASSWORD", "test")var cfg Config
loader := env.New("API_", log.Printf)
if err := loader.Load(&cfg); err != nil {
panic(err)
}
fmt.Println(cfg.Host)
fmt.Println(cfg.Port)
fmt.Println(cfg.Password)
// Output:
// 127.0.0.1
// 8080
// test
}
```In the above code, the `Password` field is tagged as `secret`. The log function respects this flag by masking
the field value when logging it in order not to reveal sensitive information.By setting the prefix to an empty string, you can disable the name prefix completely.
### Data Parsing Rules
Because the values of environment variables are strings, if the corresponding struct fields are of different types,
go-env will convert the string values into appropriate types before assigning them to the struct fields.- If a struct contains embedded structs, the fields of the embedded structs will be populated like they are directly
under the containing struct.- If a struct field type implements `env.Setter`, `env.TextMarshaler`, or `env.BinaryMarshaler` interface,
the corresponding interface method will be used to load a string value into the field.- If a struct field is of a primary type, such as `int`, `string`, `bool`, etc., a string value will be parsed
accordingly and assigned to the field. For example, the string value `TRUE` can be parsed correctly into a
boolean `true` value, while `TrUE` will cause a parsing error.- If a struct field is of a complex type, such as map, slice, struct, the string value will be treated as a JSON
string, and `json.Unmarshal()` will be called to populate the struct field from the JSON string.