https://github.com/qnighy/tapir-old
RGSS3 clone
https://github.com/qnighy/tapir-old
game rgss ruby sdl2
Last synced: about 1 year ago
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RGSS3 clone
- Host: GitHub
- URL: https://github.com/qnighy/tapir-old
- Owner: qnighy
- Created: 2015-07-23T07:06:36.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2015-09-15T05:24:24.000Z (almost 11 years ago)
- Last Synced: 2024-10-06T02:41:28.151Z (over 1 year ago)
- Topics: game, rgss, ruby, sdl2
- Language: C++
- Size: 320 KB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 5
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Metadata Files:
- Readme: README.md
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README
# Tapir
Tapir is a re-implementation project of RGSS/RGSS2/RGSS3 game engines.
## Dependencies
It works currently on Linux. Porting to Android is planned.
It depends on:
- C/C++ Compiler (e.g. GCC)
- bison/flex (used to build Ruby)
- SDL2 and its development package
## How to build
First, build Ruby1.9.2p0.
```
$ ./build-ruby192.sh
```
Next, build Tapir/Accordion.
```
$ cd accordion
$ make
```
## How to use
1. Install Enterbrain's "RPG Maker VX Ace RTP" on your Windows.
2. Copy it into `/usr/local/share/Enterbrain`. Make sure that `/usr/local/share/Enterbrain/RGSS3/RPGVXAce/Game.ico` exists.
3. Copy `accordion/tapir` to the RPG Maker VX Ace game directory, where Game.exe exists.
4. run `./tapir` in the game directory.
## Compatibility
Currently we are working on the game library. This enables us to run non-extended games, such as Sakusaku.
Some distributed scripts make use of Win32API. So we have to fake the API in order to run these scripts.