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https://github.com/quantum9innovation/3d-grapher

A simple 3d graphing program for the web designed for everything from scene rendering to describing vector fields.
https://github.com/quantum9innovation/3d-grapher

3d-grapher 3d-graphics-renderer graphing-calculator scene-rendering vector-field

Last synced: 24 days ago
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A simple 3d graphing program for the web designed for everything from scene rendering to describing vector fields.

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README

        

# 3d-Grapher

## Simple. Fast. Accurate.
The flexibility you need in a simple framework designed to accomodate everything from scene rendering to vector fields.
Here's what you can do:
- Multiple Perspectives (see `rotationSpeed`)
- 3d Animations (update mathematical models as they are being rotated)
- Vector Fields (see vector_field_grapher.js)
- Scene Lighting (move `light_source`)
- Surface Plotting (see surface_grapher.js)

Everything can be described mathematically [1] (graph of x, y axes, parametric, etc.) or as a more natural series of planes [2] stacked on top of each other to form basic shapes (i.e. a cube). This flexibility allows for faster 3d graphics and speeds up the design process immensely.

[1] See the 'que' framework for everything from fluid flow to data visualization

[2] See the 'io' framework for everything from 3d art to scene rendering

## Seeing is believing

Get an idea of the powerful rendering engine by checking out these quick demos powered by a few lines of code:

1. https://quantum9innovation.github.io/graph (surface_grapher.js)
2. https://quantum9innovation.github.io/vector (vector_field_grapher.js)
3. https://quantum9innovation.github.io/plane/ (plane_renderer.js)

## Contribute!

Want to help?
- Try creating (or tackling) a `first good issue`
- Grow the Wiki
- Fork me
- Create/merge pull requests