https://github.com/quantumplation/anaximander
Anaximander
https://github.com/quantumplation/anaximander
Last synced: 3 months ago
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Anaximander
- Host: GitHub
- URL: https://github.com/quantumplation/anaximander
- Owner: Quantumplation
- License: other
- Created: 2013-11-27T05:45:07.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2014-02-01T23:42:41.000Z (over 12 years ago)
- Last Synced: 2025-03-11T08:47:37.701Z (over 1 year ago)
- Language: JavaScript
- Homepage:
- Size: 2.76 MB
- Stars: 0
- Watchers: 6
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: license.md
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README
Anaximander
===========
Neptunes Pride strategic mapping tool -
http://en.wikipedia.org/wiki/Anaximander
Anaximander is considered one of the first people to try and map the known world.
With 64 players, shits gunna get tough.
We'll need proper strategic tooling.
Ideas
======
Not all of these have to get implemented, but each one would be nice.
- ~~Chrome extension which, every hour on the hourly tick, gets the NP JSON dump and POST's it to Anaximander.~~ Thanks to Rob.
- ~~Take a json dump and update the map with it, merging reports from several players.~~ Thanks to Rob and Pi
- ~~Provide a history~~ slider Thanks to Rob and Pi
- Tactical overlays: Econ/Industry/Tech/Fleet/Resources heatmaps, etc. We can use http://www.patrick-wied.at/static/heatmapjs/ for this pretty easily.
- Webhook Notifications for specific triggers. We can tie these up using zapier to email, text, etc.
+ Enemy star rises above a certain industry. (Long live SpaceDetroit!)
+ Enemy fleet above a certain threshold of ships enters view.
+ Enemy fleet launches with your star as a destination.
- Calculating how many ships a fleet will have when it reaches its destination by taking into account industry.
- ~~Shared fleets~~ Thanks martin
- Strategic planning capabilities
- Multi-stop combat planning, showing rough estimates of survivors at each step, taking into account industry
- Alliance detection
- Player A's ships land on Player B's star, but star count goes up.
- Statistical probability that people are allies: W gets tech from X within Y hours of researching it Z percent of the time.
- Overlapping research warning / planner/optimiztion.
- Unspent money nearing tick warning
- See allies unspent money to coordinate resource trades / lending
- ~~See who has reported this tick and who hasn't~~ Thanks Pi
NOTE: To update strategic metadata:
PUT
Content-Type: application/x-www-form-urlencoded
Body: "payload=" + escape(jsonString)