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https://github.com/r-n/unettest
NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync
https://github.com/r-n/unettest
android field-of-view fog-of-war game game-development gamedev movement-sync nat-hole-punching nat-punchthrough position-sync shader shaders sight top-down-game udp-hole-punching unity unity-3d unity-networking unity3d visibility
Last synced: about 2 months ago
JSON representation
NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync
- Host: GitHub
- URL: https://github.com/r-n/unettest
- Owner: R-N
- License: mit
- Created: 2017-02-27T16:10:38.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2022-04-14T12:00:13.000Z (almost 3 years ago)
- Last Synced: 2024-04-15T22:45:31.765Z (10 months ago)
- Topics: android, field-of-view, fog-of-war, game, game-development, gamedev, movement-sync, nat-hole-punching, nat-punchthrough, position-sync, shader, shaders, sight, top-down-game, udp-hole-punching, unity, unity-3d, unity-networking, unity3d, visibility
- Language: C#
- Homepage:
- Size: 39.8 MB
- Stars: 16
- Watchers: 6
- Forks: 6
- Open Issues: 0