https://github.com/raananw/babylonjs-material-editor
A BabylonJS based WebGL in-browser Material Editor
https://github.com/raananw/babylonjs-material-editor
Last synced: 8 months ago
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A BabylonJS based WebGL in-browser Material Editor
- Host: GitHub
- URL: https://github.com/raananw/babylonjs-material-editor
- Owner: RaananW
- Archived: true
- Created: 2014-12-18T22:11:32.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2015-07-22T14:54:44.000Z (almost 11 years ago)
- Last Synced: 2025-02-10T19:21:36.367Z (over 1 year ago)
- Language: JavaScript
- Homepage: http://materialeditor.raananweber.com
- Size: 931 KB
- Stars: 23
- Watchers: 5
- Forks: 7
- Open Issues: 1
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Babylon JS Material Editor v 1.0 beta
================================
An AngularJS based typescript project for real-time in browser material editing using BabylonJS (http://babylonjs.com)
This is the first release of the material editor, with a simple UI using twitter's bootstrap.
Demo
-------
http://materialeditor.raananweber.com/
About the code
----------
The typescript files are located at MaterialEditor.
Vendor contains external libraries which I used:
* BabylonJS https://github.com/BabylonJS/Babylon.js
* Angular Color Picker https://github.com/buberdds/angular-bootstrap-colorpicker
* Angular Slider directive https://github.com/PopSugar/angular-slider
application.js is a rendered javascript from the typescript source. Generated by Visual Studio 2013.
Roadmap V.1
----------------------
* ~~Exporting the material as javascript / babylonjs material~~ - Done
* ~~Allow uploading the canvas images to a server~~ - Done (No CubeTexture Support at the moment)
* ~~New UI~~ - Done
* ~~Change light properties~~ - Done
* ~~Adaptation to BabylonJS 2.0~~ - Done
* ~~Upload your own object~~ - Done
* ~~Multimaterial support~~ - Done
* ~~Supporting further types of textures (like mirror)~~ - Done : Mirror supported.
* ~~Support cube projection for reflections~~ - Done
Roadmap V.2
--------------------------
* Video support
* Shaders / Effects
* ~~Displacement maps~~ - Possible but will not be done at the moment. This is actually a change of the geometry. Maybe in future versions.
MIT License
------------------
http://raananw.mit-license.org/