https://github.com/radespratama/pokegames
A minigame where you can explore and catch the pokemon. Built with React JS and consumes public PokeAPI. 🍺
https://github.com/radespratama/pokegames
colorcrafts communityexchange css-in-js emotion fun-project learn mini-project pokemon-api portofolio react reactjs typescript vite
Last synced: 7 months ago
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A minigame where you can explore and catch the pokemon. Built with React JS and consumes public PokeAPI. 🍺
- Host: GitHub
- URL: https://github.com/radespratama/pokegames
- Owner: radespratama
- License: mit
- Created: 2022-04-19T13:09:48.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2024-03-09T02:22:31.000Z (over 2 years ago)
- Last Synced: 2025-03-29T07:33:34.786Z (over 1 year ago)
- Topics: colorcrafts, communityexchange, css-in-js, emotion, fun-project, learn, mini-project, pokemon-api, portofolio, react, reactjs, typescript, vite
- Language: TypeScript
- Homepage: https://pokegames.vercel.app
- Size: 1.41 MB
- Stars: 55
- Watchers: 1
- Forks: 20
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Pokegames
⚡ Pokemon Apps ヾ(≧▽≦*)o







A Pokemon minigame where you can explore, catch, and battle them all. Built with React JS and consumes public PokeAPI.🍺
> **⚠️ DISCLAIMER: Fan-Made Educational Project**
>
> This project is created solely for **educational and non-commercial purposes** to demonstrate modern web development skills (React, State Management, Game Logic).
>
> All Pokémon content, including names, images, and related media, are intellectual property of **Nintendo, Game Freak, and Creatures Inc.** This project is not affiliated with, endorsed, sponsored, or specifically approved by Nintendo. No copyright infringement intended.
### ⚔️ Battle Mechanics Info (v1.0)
**Pokegames introduces a unique Custom RPG Battle System.**
While we respect the classic **Elemental Type Effectiveness** (e.g., Water is super effective against Fire), the core combat logic is **custom-designed** to fit a web-based mini-RPG experience.
We implemented fresh mechanics such as:
- **Resource Management (Gauge System):** No PP usage. Instead, use **Basic Attacks** to charge your Ultimate Gauge.
- **Ultimate Skills:** Unleash powerful elemental attacks once your Gauge is full (100%).
- **Adaptive Difficulty:** Wild Pokemon use a "Stat Clamping" system in the early game to ensure a fair fight, but unleash their full potential after Level 12.
- **Custom Scaling:** Stats grow by ~2% compound + Flat HP bonus per level, preventing "One-Shot" scenarios while maintaining progression satisfaction.
## Features💡
By using Pokegames you can:
- [x] Get all list pokemon.
- [x] Catch a pokemon and bring it to inventory.
- [x] Animation pokeball when catching the pokemon.
- [x] Give nickname to a pokemon.
- [x] Release a pokemon.
- [x] **Battle System:** Turn-based combat with Wild Pokemon.
- [x] **Leveling System:** Gain EXP and Level Up to increase stats.
- [x] **Damage System:** Critical hits, Miss chance, and Super Effective multipliers.
**UPCOMING FEATURES (Roadmap)**
- [ ] Pokemon Status Information (Detail View Update).
- [ ] **Multiplayer PvP:** Real-time online battles with other players.
- [ ] Online Account & Cloud Save.
- [ ] Squad Tactics (3vs3 Team Match).
## Technology 👨💻
Pokegames is created using:
- [Typescript](https://www.typescriptlang.org) - TypeScript is JavaScript with syntax for types.
- [React](https://reactjs.org) - React a JavaScript library for building user interfaces.
- [Vite](https://vitejs.dev/) - Next Generation Frontend Tooling.
- [Emotion](https://emotion.sh/docs/introduction) - Emotion is a library designed for writing css styles with JavaScript.
- [Vercel](https://vercel.com/) - Vercel is a cloud platform that we use to deploy our apps.
## Requirements 📦
- Node JS 20 or later
- Typescript v5 or later
## Installation 🛠️
#### Run the website locally
```
git clone https://github.com/radespratama/pokegames.git pokegames
```
#### Setting up the project
```bash
cd pokegames
# Install deps
yarn || npm install
# Copy Pokemon API in .env file
# You can visit https://pokeapi.co
VITE_POKEMON_API=
VITE_POKEMON_IMAGE=https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/
```
#### Starting server
```bash
yarn dev || npm run dev
```
## 🤝 Contributing
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are **greatly appreciated**.
1. Fork the Project
2. Create your Feature Branch (`git checkout -b feature/AmazingFeature`)
3. Commit your Changes (`git commit -m 'Add some AmazingFeature'`)
4. Push to the Branch (`git push origin feature/AmazingFeature`)
5. Open a Pull Request
## 🎉 Thanks to
- @kuronekony4n [#15] img blurred (heres how to fix it)