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https://github.com/radiatoryang/merino
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
https://github.com/radiatoryang/merino
dialogue-systems game-development narrative unity unity3d unity3d-editor unity3d-plugin
Last synced: about 1 month ago
JSON representation
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
- Host: GitHub
- URL: https://github.com/radiatoryang/merino
- Owner: radiatoryang
- License: other
- Archived: true
- Created: 2018-08-23T21:48:59.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2021-12-21T01:58:32.000Z (almost 3 years ago)
- Last Synced: 2024-09-22T11:02:26.476Z (about 2 months ago)
- Topics: dialogue-systems, game-development, narrative, unity, unity3d, unity3d-editor, unity3d-plugin
- Language: C#
- Homepage: https://github.com/radiatoryang/merino/wiki
- Size: 16.6 MB
- Stars: 305
- Watchers: 26
- Forks: 13
- Open Issues: 8
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# merino
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor, built on top of [Yarn Spinner](https://github.com/thesecretlab/YarnSpinner) and [Yarn](https://github.com/InfiniteAmmoInc/Yarn) (a [Twine](http://twinery.org/)-like script language)
**NEWS, 21 Dec 2021: with the full release of Yarn Spinner 2.0, I've decided to archive this repo. The editing experience in VS Code has become much better: [the official YS extension](https://github.com/YarnSpinnerTool/VSCodeExtension) has node map and basic syntax highlighting + there's a fantastic [YS language server](https://github.com/pappleby/YarnSpinnerLanguageServer) that gives you autocomplete and interfaces between Unity C# and Yarn scripts automagically. Thanks to everyone who supported this project! You should now use the VS Code tools instead haha**
**NEWS, 23 Feb 2020: Merino is currently NOT compatible with recent updates to Yarn Spinner (v1.0+)... I'll update it after Yarn Spinner finalizes a lot of stuff, but in the meantime, it doesn't make sense to try to hit a moving target... sorry!** ... see https://github.com/radiatoryang/merino/issues/39
## download / install
download and install from the [Releases page](https://github.com/radiatoryang/merino/releases);
- "complete" .unitypackage includes Yarn Spinner, "minimal" .unitypackage is just Merino folder## usage / help / how-to / documentation
- [documentation](https://github.com/radiatoryang/merino/wiki), troubleshooting, how to write stories and dialogue with Yarn
- [changelog](https://github.com/radiatoryang/merino/wiki/Changelog)### roadmap
- edit Yarn node tags
- line tagging for localization (pending new Yarn Spinner update)
- playtest logs / replays
- port writing interface to new Unity UIElements (Summer 2020)## maintainers / core contributors
- Robert Yang @radiatoryang
- Adrienne Lombardo @charblar### acknowledgments
- Unity Editor Coroutines https://github.com/marijnz/unity-editor-coroutines
- Yarn Spinner https://github.com/thesecretlab/YarnSpinner
- Yarn https://github.com/InfiniteAmmoInc/Yarn### see also
- Ropework, a visual novel framework for Unity / Yarn Spinner https://github.com/radiatoryang/ropework### license?
MIT