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https://github.com/radiatoryang/nyu_vlambeermazelab2d

intro to procedural generation activity for Intermediate Game Development course at NYU Game Center
https://github.com/radiatoryang/nyu_vlambeermazelab2d

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intro to procedural generation activity for Intermediate Game Development course at NYU Game Center

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# nyu_vlambeerMazeLab2D
intro to procedural generation activity for Intermediate Game Development course at NYU Game Center

![](http://www.vlambeer.com/wp-content/uploads/2013/04/level3.gif)

### LAB: INTRO TO PROCEDURAL GENERATION ("PROC GEN")
- FORK the repo to your account, then CLONE your fork to your laptop (copy the ".git" URL from the green button, and then use "Clone" in GitKraken)
- open the project folder in Unity, open `Assets/Scenes/VlambeerLabScene.unity`, and then open `Assets/Scripts/FloorMaker.cs`... read the instructions
- you will be making something kind of like [what Vlambeer did for "Nuclear Throne"](https://indienova.com/u/root/blogread/1766)
- EXAMPLE FROM PAST SEMESTER, LONG AGO: https://rahuljoshi.itch.io/floor-generator?secret=dadn6bQ43QKOu0uNqd101Cayw