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https://github.com/raehik/gtvm-hs
Reversing tools for manipulating Golden Time: Vivid Memories game assets
https://github.com/raehik/gtvm-hs
Last synced: about 2 months ago
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Reversing tools for manipulating Golden Time: Vivid Memories game assets
- Host: GitHub
- URL: https://github.com/raehik/gtvm-hs
- Owner: raehik
- License: mit
- Created: 2021-08-01T04:39:02.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2024-10-17T03:25:49.000Z (3 months ago)
- Last Synced: 2024-10-19T05:37:31.305Z (3 months ago)
- Language: Haskell
- Homepage:
- Size: 320 KB
- Stars: 8
- Watchers: 4
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
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README
# Golden Time Vivid Memories: Haskell Toolset
Various Haskell tools for working with the Golden Time Vivid Memories Vita game,
like parsing and reserializing assets.No copyrighted material from the game stored.
## Usage
Invoke on command line. The CLI is intended to be a discoverable "toolbox", so
try invoking different commands and viewing the help.As of 0.9.0, patching (`gtvm-hs patch`) is handled by another tool. See
[bytepatch](https://github.com/raehik/bytepatch).## Building
Cabal, GHC 9.10 or 9.6. (9.8 does not work due to a `blake3` bug.)Comes with a Nix flake that raehik uses for development and CI.
## License
Provided under the MIT license. See `LICENSE` for license text.