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https://github.com/rafaelfgx/objectorientedprogramming

Object-Oriented Programming.
https://github.com/rafaelfgx/objectorientedprogramming

oop oop-principles

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Object-Oriented Programming.

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README

        

# Object-Oriented Programming

## Pillars

### Abstraction

Abstraction is to turn real world objects, properties, and behaviors into a computational representation.

### Encapsulation

Encapsulation is to protect internal properties and behaviors of an object from being manipulated externally.

### Inheritance

Inheritance is to reuse properties and behaviors of a base class by a derived class.

### Polymorphism

Polymorphism is the ability of an object to assume and be used as other forms.

## Examples

### Animal

```cs
public abstract record Animal(string Name)
{
public bool Sleeping { get; private set; }

public string Drink() => "Drink";

public string Eat() => "Eat";

public virtual string Move() => "Move";

public abstract string Sound();

public void Awake() => Sleeping = false;

public void Sleep() => Sleeping = true;
}
```

```cs
public sealed record Cat : Animal
{
public Cat() : base(nameof(Cat)) { }

public override string Sound() => "Meow";
}
```

```cs
public sealed record Dog : Animal
{
public Dog() : base(nameof(Dog)) { }

public override string Sound() => "Bark";
}
```

```cs
public sealed record Duck : Animal
{
public Duck() : base(nameof(Duck)) { }

public override string Move() => "Swim";

public override string Sound() => "Quack";
}
```

```cs
public sealed record Eagle : Animal
{
public Eagle() : base(nameof(Eagle)) { }

public override string Move() => "Fly";

public override string Sound() => "Screech";
}
```

```cs
public sealed record Lion : Animal
{
public Lion() : base(nameof(Lion)) { }

public override string Sound() => "Roar";
}
```

```cs
public sealed record Snake : Animal
{
public Snake() : base(nameof(Snake)) { }

public override string Sound() => "Hiss";
}
```

### Notification

```cs
public interface IMessage { }
```

```cs
public sealed record EmailMessage(string To, string Body, string Subject) : IMessage;
```

```cs
public sealed record SmsMessage(string To, string Body) : IMessage;
```

```cs
public interface INotification where TMessage : IMessage
{
void Notify(TMessage message);
}
```

```cs
public sealed class EmailNotification : INotification
{
public void Notify(EmailMessage message) => Console.WriteLine(nameof(EmailNotification));
}
```

```cs
public sealed class SmsNotification : INotification
{
public void Notify(SmsMessage message) => Console.WriteLine(nameof(SmsNotification));
}
```

### Payment

```cs
public interface IPayment
{
void Pay(decimal value);
}
```

```cs
public sealed class Cash : IPayment
{
public void Pay(decimal value) => Console.WriteLine(nameof(Cash));
}
```

```cs
public sealed class CreditCard : IPayment
{
public void Pay(decimal value) => Console.WriteLine(nameof(CreditCard));
}
```

```cs
public sealed class DebitCard : IPayment
{
public void Pay(decimal value) => Console.WriteLine(nameof(DebitCard));
}
```

```cs
public sealed class PaymentService
{
public PaymentService(IPayment payment) => Payment = payment;

private IPayment Payment { get; }

public void Pay(decimal value) => Payment.Pay(value);
}
```

### Repositories

```cs
public interface IRepository
{
void Insert(T entity);

IEnumerable List();

T Select(int id);

void Update(T entity);
}
```

```cs
public abstract class MySqlRepository : IRepository
{
public void Insert(T entity) { }

public IEnumerable List() => new List();

public T Select(int id) => default;

public void Update(T entity) { }
}
```

```cs
public abstract class SqlServerRepository : IRepository
{
public void Insert(T entity) { }

public IEnumerable List() => new List();

public T Select(int id) => default;

public void Update(T entity) { }
}
```