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https://github.com/raffayk/league-management-system
https://github.com/raffayk/league-management-system
ide java netbeans object-oriented-programming
Last synced: 25 days ago
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- Host: GitHub
- URL: https://github.com/raffayk/league-management-system
- Owner: RaffayK
- Created: 2024-05-20T16:07:52.000Z (7 months ago)
- Default Branch: main
- Last Pushed: 2024-05-20T16:12:49.000Z (7 months ago)
- Last Synced: 2024-05-20T19:15:51.189Z (7 months ago)
- Topics: ide, java, netbeans, object-oriented-programming
- Language: Java
- Homepage:
- Size: 82 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# League-Management-System
## Chapter 01: Introduction
### General
A club management system project that provides and manages various club activities such as member registration, registration for various regular and vacation batches and more. The sports club management system software is a .net built system that manages the entire club activities and provides respective functionality for various types of visitors. This system is built with respect to managing a cricket club. It allows normal users to avail for club membership, log in to their respective account . The sports club management system is built keeping in mind various various daily activities of a cricket club and the software automates all these club functionality for easy operation of the club.
## Chapter 02: System Analysis
### 2.1 Problem Definition
Current sports clubs often rely on paper-based records for student information and fee payments, leading to difficulties in maintenance, increased human effort, and a higher risk of errors. Additionally, match records need to be stored digitally for future reference.
#### Performance Requirements
- **User Friendliness:** The system should be easy to learn and use.
- **User Satisfaction:** The system must meet user expectations.
- **Error Handling:** The system should manage user errors without halting operations.
- **Response Time:** Operations should have minimal response time through efficient programming.### 2.2 Proposed System
The proposed system, "Computerization of Sports Club (CSC)," includes two types of users: admin and regular users. Admins can add or modify user credentials. Users register by entering personal details, which are stored in the database. The system provides a login screen with options for staff login, player login, and registration. Once logged in, users can access player lists, upcoming tournaments, player details, fixtures, and more.
### 2.3 Software Requirements
- Windows 7 or above
- NetBeans 8.0.1
- Ucanaccess 4.0.4 (compatibility dependent)## Chapter 03: System Design
### 3.1 Database Design
The system uses MS Access for database connectivity. (Insert images of database design)